Merge remote-tracking branch 'origin/Feat/Backend-Direct-Vulkan' into Agent/CodexAudit

# Conflicts:
#	MobileGL/MG_Backend/BackendObject.h
#	MobileGL/MG_Backend/DirectGLES/Managers.cpp
#	MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp
#	MobileGL/MG_Impl/GLImpl/Buffer/GL_Buffer.cpp
#	MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp
#	MobileGL/MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.cpp
#	MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp
#	MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.h
#	MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp
#	MobileGL/MG_Impl/GLImpl/Program/GL_Program.h
#	MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.cpp
#	MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.h
#	MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp
#	MobileGL/MG_Impl/GLImpl/VertexArray/GL_VertexArray.cpp
#	MobileGL/MG_Impl/GLImpl/VertexArray/GL_VertexArray.h
#	MobileGL/MG_State/GLState/BufferState/BufferObject.cpp
#	MobileGL/MG_State/GLState/BufferState/BufferObject.h
#	MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp
#	MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.h
This commit is contained in:
BZLZHH
2026-06-09 21:18:12 +08:00
75 changed files with 5818 additions and 674 deletions
+42 -1
View File
@@ -664,6 +664,28 @@ namespace MobileGL::MG_Impl::GLImpl {
return;
}
switch (pname) {
case GL_MAX_SHADER_STORAGE_BLOCK_SIZE:
if (MG_Backend::pActiveBackendObject) {
params[0] = static_cast<GLint64>(
MG_Backend::pActiveBackendObject->GetDynamicParameters().MaxShaderStorageBlockSize);
} else {
params[0] = static_cast<GLint64>(MG_Backend::DynamicBackendParameters{}.MaxShaderStorageBlockSize);
}
return;
case GL_SUBGROUP_SIZE_KHR:
case GL_SUBGROUP_SUPPORTED_STAGES_KHR:
case GL_SUBGROUP_SUPPORTED_FEATURES_KHR:
case GL_SUBGROUP_QUAD_ALL_STAGES_KHR: {
GLint value = 0;
GetIntegerv(pname, &value);
params[0] = static_cast<GLint64>(value);
return;
}
default:
break;
}
GLint ints[4] = {};
GetIntegerv(pname, ints);
@@ -706,6 +728,7 @@ namespace MobileGL::MG_Impl::GLImpl {
return;
}
const auto& rendererInfo = activeBackendObject->GetRendererInfo();
const auto& dynamicParameters = activeBackendObject->GetDynamicParameters();
switch (pname) {
case GL_ACTIVE_TEXTURE:
@@ -803,6 +826,18 @@ namespace MobileGL::MG_Impl::GLImpl {
case GL_COMPRESSED_TEXTURE_FORMATS:
*params = 0; // compressed texture upload entrypoints are still unimplemented
break;
case GL_SUBGROUP_SIZE_KHR:
*params = static_cast<GLint>(dynamicParameters.SubgroupSize);
break;
case GL_SUBGROUP_SUPPORTED_STAGES_KHR:
*params = static_cast<GLint>(dynamicParameters.SubgroupSupportedStages);
break;
case GL_SUBGROUP_SUPPORTED_FEATURES_KHR:
*params = static_cast<GLint>(dynamicParameters.SubgroupSupportedFeatures);
break;
case GL_SUBGROUP_QUAD_ALL_STAGES_KHR:
*params = dynamicParameters.SubgroupQuadOperationsInAllStages ? GL_TRUE : GL_FALSE;
break;
case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS:
*params = activeBackendObject->GetDynamicParameters().MaxComputeShaderStorageBlocks;
break;
@@ -1263,6 +1298,11 @@ namespace MobileGL::MG_Impl::GLImpl {
*params = 0;
}
break;
case GL_PARAMETER_BUFFER_BINDING_ARB: {
auto& obj = MG_State::pGLContext->GetBufferBindingSlot(BufferTarget::Parameter).GetBoundObject();
*params = obj ? static_cast<GLint>(obj->GetExternalIndex()) : 0;
break;
}
case GL_POINT_FADE_THRESHOLD_SIZE:
*params = 1;
break;
@@ -1283,7 +1323,8 @@ namespace MobileGL::MG_Impl::GLImpl {
*params = MG_State::pGLContext->IsCapabilityEnabled(CapabilityInput::ProgramPointSize) ? GL_TRUE : GL_FALSE;
break;
case GL_PROVOKING_VERTEX:
*params = GL_LAST_VERTEX_CONVENTION;
*params = static_cast<GLint>(
MG_Util::ConvertProvokingVertexModeToGLEnum(MG_State::pGLContext->GetProvokingVertexMode()));
break;
case GL_POINT_SIZE:
*params = static_cast<GLint>(MG_State::pGLContext->GetPointSize());