Merge remote-tracking branch 'origin/Feat/Backend-Direct-Vulkan' into Agent/CodexAudit

# Conflicts:
#	MobileGL/MG_Backend/BackendObject.h
#	MobileGL/MG_Backend/DirectGLES/Managers.cpp
#	MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp
#	MobileGL/MG_Impl/GLImpl/Buffer/GL_Buffer.cpp
#	MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp
#	MobileGL/MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.cpp
#	MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp
#	MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.h
#	MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp
#	MobileGL/MG_Impl/GLImpl/Program/GL_Program.h
#	MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.cpp
#	MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.h
#	MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp
#	MobileGL/MG_Impl/GLImpl/VertexArray/GL_VertexArray.cpp
#	MobileGL/MG_Impl/GLImpl/VertexArray/GL_VertexArray.h
#	MobileGL/MG_State/GLState/BufferState/BufferObject.cpp
#	MobileGL/MG_State/GLState/BufferState/BufferObject.h
#	MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp
#	MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.h
This commit is contained in:
BZLZHH
2026-06-09 21:18:12 +08:00
75 changed files with 5818 additions and 674 deletions
@@ -320,6 +320,21 @@ namespace MobileGL::MG_Impl::GLImpl {
MG_State::pGLContext->SetFrontFaceMode(frontFaceMode);
}
void ProvokingVertex_State(GLenum mode) {
ProvokingVertexMode provokingVertexMode = MG_Util::ConvertGLEnumToProvokingVertexMode(mode);
if (provokingVertexMode == ProvokingVertexMode::Unknown) {
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum,
MakeUnique<GenericErrorInfo>("MG_Impl/GLImpl", "ProvokingVertex_State",
"Provoking vertex mode enum " +
MG_Util::ConvertProvokingVertexModeToString(provokingVertexMode) +
"(" + MG_Util::ConvertGLEnumToString(mode) + ") is not supported."));
return;
}
MG_State::pGLContext->SetProvokingVertexMode(provokingVertexMode);
}
void Enable_State(GLenum cap) {
CapabilityInput capInput = MG_Util::ConvertGLEnumToCapabilityInput(cap);
if (capInput == CapabilityInput::Unknown) {
@@ -665,6 +680,10 @@ namespace MobileGL::MG_Impl::GLImpl {
FrontFace_State(mode);
}
void ProvokingVertex(GLenum mode) {
ProvokingVertex_State(mode);
}
void Enable(GLenum cap) {
Enable_State(cap);
}