Merge remote-tracking branch 'origin/Feat/Backend-Direct-Vulkan' into Agent/CodexAudit

# Conflicts:
#	MobileGL/MG_Backend/BackendObject.h
#	MobileGL/MG_Backend/DirectGLES/Managers.cpp
#	MobileGL/MG_Backend/DirectVulkan/BackendObject_DirectVulkan.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/FrameContext.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp
#	MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp
#	MobileGL/MG_Impl/GLImpl/Buffer/GL_Buffer.cpp
#	MobileGL/MG_Impl/GLImpl/Exporting/Definitions.cpp
#	MobileGL/MG_Impl/GLImpl/Framebuffer/GL_Framebuffer.cpp
#	MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.cpp
#	MobileGL/MG_Impl/GLImpl/Getter/GL_Getter.h
#	MobileGL/MG_Impl/GLImpl/Program/GL_Program.cpp
#	MobileGL/MG_Impl/GLImpl/Program/GL_Program.h
#	MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.cpp
#	MobileGL/MG_Impl/GLImpl/Sync/GL_Sync.h
#	MobileGL/MG_Impl/GLImpl/Texture/GL_Texture.cpp
#	MobileGL/MG_Impl/GLImpl/VertexArray/GL_VertexArray.cpp
#	MobileGL/MG_Impl/GLImpl/VertexArray/GL_VertexArray.h
#	MobileGL/MG_State/GLState/BufferState/BufferObject.cpp
#	MobileGL/MG_State/GLState/BufferState/BufferObject.h
#	MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.cpp
#	MobileGL/MG_Util/BackendLoaders/Vulkan/Loader.h
This commit is contained in:
BZLZHH
2026-06-09 21:18:12 +08:00
75 changed files with 5818 additions and 674 deletions
@@ -342,9 +342,12 @@ namespace MobileGL::MG_Util::TextureFormatProcessor {
*outType = GL_UNSIGNED_INT_24_8;
break;
case GL_DEPTH32F_STENCIL8:
case GL_DEPTH_STENCIL:
*outType = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
break;
case GL_DEPTH24_STENCIL8:
case GL_DEPTH_STENCIL:
*outType = GL_UNSIGNED_INT_24_8;
break;
default:
MGLOG_E("NormalizePixelFormat: outType: unhandled internalFormat: %s",