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https://github.com/MobileGL-Dev/MobileGL
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[Feat|Refactor] (MG_Backend|MG_Impl): Implement BackendObject, replacing previous methods.
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// MobileGL - MobileGL/MG_Impl/EGLImpl/EGLImpl.h
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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namespace MobileGL::MG_Impl::EGLImpl {
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EGLSurface CreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window,
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const EGLint* attrib_list);
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EGLBoolean SwapBuffers(EGLDisplay dpy, EGLSurface draw);
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EGLBoolean ChooseConfig(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size,
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EGLint* num_config);
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EGLContext CreateContext(EGLDisplay dpy, EGLConfig config, EGLContext shareCtx, const EGLint* attrib_list);
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EGLBoolean Initialize(EGLDisplay dpy, EGLint* major, EGLint* minor);
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EGLDisplay GetDisplay(NativeDisplayType display);
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EGLint GetError();
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EGLBoolean MakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
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EGLBoolean DestroyContext(EGLDisplay dpy, EGLContext ctx);
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EGLBoolean DestroySurface(EGLDisplay dpy, EGLSurface surface);
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EGLBoolean Terminate(EGLDisplay dpy);
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EGLBoolean ReleaseThread();
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EGLContext GetCurrentContext();
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EGLBoolean GetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value);
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EGLBoolean BindAPI(EGLenum api);
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EGLSurface GetCurrentSurface(EGLint readdraw);
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EGLBoolean QuerySurface(EGLDisplay display, EGLSurface surface, EGLint attribute, EGLint* value);
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const char* QueryString(EGLDisplay display, EGLint name);
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EGLBoolean SwapInterval(EGLDisplay dpy, EGLint interval);
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EGLSurface CreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list);
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EGLBoolean BindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLBoolean ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
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EGLBoolean CopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
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EGLSurface CreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config,
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const EGLint* attrib_list);
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EGLSurface CreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap,
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const EGLint* attrib_list);
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EGLBoolean GetConfigs(EGLDisplay dpy, EGLConfig* configs, EGLint config_size, EGLint* num_config);
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EGLDisplay GetCurrentDisplay();
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EGLenum QueryAPI();
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EGLBoolean QueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint* value);
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EGLBoolean SurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
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EGLBoolean WaitClient();
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EGLBoolean WaitGL();
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EGLBoolean WaitNative(EGLint engine);
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EGLSync CreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib* attrib_list);
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EGLBoolean DestroySync(void* dpy, void* sync);
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EGLint ClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
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EGLBoolean GetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib* value);
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EGLImage CreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer,
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const EGLAttrib* attrib_list);
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EGLBoolean DestroyImage(EGLDisplay dpy, EGLImage image);
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EGLDisplay GetPlatformDisplay(EGLenum platform, void* native_display, const EGLAttrib* attrib_list);
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EGLSurface CreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void* native_window,
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const EGLAttrib* attrib_list);
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EGLSurface CreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void* native_pixmap,
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const EGLAttrib* attrib_list);
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EGLBoolean WaitSync(void* dpy, void* sync, int flags);
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__eglMustCastToProperFunctionPointerType GetProcAddress(const char* name);
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} // namespace MobileGL::MG_Impl::EGLImpl
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