mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 14:18:31 +09:00
[Fix, Test] (ShaderTranspiler, DirectGLES): make every emitted image-array subscript a compile-time constant
This commit is contained in:
+1
-1
@@ -303,7 +303,7 @@ set(SOURCE_FILES
|
||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/StripNoPerspectivePass.cpp
|
||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/EmulateNoPerspectivePass.cpp
|
||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/LegalizeFragmentOutputIndexPass.cpp
|
||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/LegalizeStorageBlockArrayIndexPass.cpp
|
||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/LegalizeResourceArrayIndexPass.cpp
|
||||
MobileGL/MG_Util/ShaderTranspiler/SpirvPasses/FlattenAtomicCounterBlockPass.cpp
|
||||
|
||||
MobileGL/MG_Util/BackendLoaders/OpenGL/Loader.cpp
|
||||
|
||||
Reference in New Issue
Block a user