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[MG_Backend, MG_Remote] (Disaggregated): P5f fe - retire existing-carrier Espryt pulls
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@@ -855,9 +855,9 @@ namespace MobileGL::MG_Remote::Server {
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// retires them by making the backend take the handles that travel beside the names.
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MG_Backend::CopyImageEndpoint src{};
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MG_Backend::CopyImageEndpoint dst{};
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src.Texture = MG_Pipe::gPipeInputs.GetTextureObject(static_cast<Uint>(copy.SrcGlName));
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dst.Texture = MG_Pipe::gPipeInputs.GetTextureObject(static_cast<Uint>(copy.DstGlName));
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if (!src.Exists() || !dst.Exists()) {
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src.TextureHandle = copy.Src;
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dst.TextureHandle = copy.Dst;
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if (MG_Pipe::MGPipeHandleIsNull(copy.Src) || MG_Pipe::MGPipeHandleIsNull(copy.Dst)) {
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// The monolith's own answer to this, in its own words (DirectGLES.cpp:9067
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// "source or destination image failed to sync; declining the copy"): the frontend
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// validator is what keeps it unreachable and what reports the INVALID_VALUE the
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@@ -921,6 +921,8 @@ namespace MobileGL::MG_Remote::Server {
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// Both backends resolve the PROGRAM through the barrier-pulled GetProgramObject(GlName)
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// / TryGetDirectVulkanProgram - `rsp` again, retired by P9. ShaderCso travels beside the
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// name for the phase that dispatches on it.
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MG_Pipe::MGPipeApplier().ClearVerbHandles();
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MG_Pipe::MGPipeApplier().VerbStorageBlockProgram = binding.ShaderCso;
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table->GL.ShaderStorageBlockBinding(static_cast<GLuint>(binding.GlName), name,
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static_cast<GLuint>(binding.Binding));
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++m_storageBlockBindings;
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