diff --git a/MobileGL/MG_State/GLState/ProgramState/ShaderCompileTask.cpp b/MobileGL/MG_State/GLState/ProgramState/ShaderCompileTask.cpp index 4eec41ba..41fdeb37 100644 --- a/MobileGL/MG_State/GLState/ProgramState/ShaderCompileTask.cpp +++ b/MobileGL/MG_State/GLState/ProgramState/ShaderCompileTask.cpp @@ -149,7 +149,7 @@ namespace { const MobileGL::Int frontendPoints = static_cast(MobileGL::MG_State::GLState::BufferBindingPointCount); if (!env.HasBackend()) return frontendPoints; - return std::min(frontendPoints, std::max(env.params.MaxShaderStorageBufferBindings, 0)); + return std::min(frontendPoints, std::max(env.params.MaxShaderStorageBufferBindings, 0)); } // The half of a compile that depends on nothing but the source text, the stage and the