diff --git a/MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp b/MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp index acabb3c2..f786b600 100644 --- a/MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp +++ b/MobileGL/MG_Backend/DirectGLES/DirectGLES.cpp @@ -346,8 +346,6 @@ namespace MobileGL::MG_Backend::DirectGLES { Int maxTextureUnits = MG_State::GLState::TextureState::MAX_TEXTURE_IMAGE_UNITS; for (Int unit = 0; unit < maxTextureUnits; ++unit) { auto& textureUnit = MG_State::pGLContext->GetTextureUnitObject(unit); - if (!textureUnit.GetBindingSlot(TextureTarget::Texture2D).GetBoundObject()) continue; - // TODO MG_External::GLES::glActiveTexture(GL_TEXTURE0 + unit);