[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)

This commit is contained in:
2025-06-29 01:02:00 +08:00
parent 0207ee85b7
commit 8a0d00f94b
7 changed files with 155 additions and 70 deletions
+2
View File
@@ -107,6 +107,7 @@
#include <unordered_map>
#include <queue>
#include <format>
#include <memory>
#include <glslang/Public/ShaderLang.h>
#include <glslang/Include/Types.h>
#include <glslang/Public/ShaderLang.h>
@@ -118,6 +119,7 @@
#include <GLES3/gl32.h>
#include "MG_Include/UncertainBool.hpp"
#include "MG_Include/IndexGenerator.hpp"
#ifdef _WIN32
#include <Windows.h>