[Fix] (DirectVulkan): repair VK_VERIFY varargs and soften image-creation OOM

VK_VERIFY appended the caller's context format string to the base format
while the context ARGUMENTS expanded before the base arguments, so any
failing VK_VERIFY with context args formatted every conversion from the
wrong slot - the %s for VkResultToString dereferenced an integer arg and
crashed inside the logger. The context line is now its own log call
(XXHASH_VERIFY had the same defect).

vmaCreateImage failure in SyncTextureResource is now a soft failure like
the unsupported-sample-count path: a driver may pass the
vkGetPhysicalDeviceImageFormatProperties pre-check yet still refuse
creation (a 4-sample 16K depth texture on lavapipe is 4 GiB), and a GL
implementation must not abort on that.
This commit is contained in:
BZLZHH
2026-07-31 18:21:28 -04:00
parent 07fa84fb8d
commit 8b36a15fb3
2 changed files with 28 additions and 8 deletions
@@ -1693,11 +1693,21 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VmaAllocationCreateInfo allocationInfo{};
allocationInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
allocationInfo.requiredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
VK_VERIFY(vmaCreateImage(m_allocator, &imageInfo, &allocationInfo, &resource.image, &resource.allocation, nullptr),
"vmaCreateImage(texture) textureId=%d extent=%ux%u depth=%u layers=%u mips=%u samples=%d format=%d",
texture.GetExternalIndex(), imageInfo.extent.width, imageInfo.extent.height,
imageInfo.extent.depth, imageInfo.arrayLayers, imageInfo.mipLevels,
static_cast<Int>(imageInfo.samples), static_cast<Int>(imageInfo.format));
// Soft failure like the unsupported-sample-count path above: a driver can pass the
// vkGetPhysicalDeviceImageFormatProperties pre-check yet still refuse the creation
// (e.g. multisampled depth on lavapipe); the texture simply stays unbacked.
const VkResult createImageResult =
vmaCreateImage(m_allocator, &imageInfo, &allocationInfo, &resource.image, &resource.allocation, nullptr);
if (createImageResult != VK_SUCCESS) {
MGLOG_F("SyncTextureResource: vmaCreateImage failed (%d) textureId=%d extent=%ux%u depth=%u layers=%u "
"mips=%u samples=%d format=%d",
createImageResult, texture.GetExternalIndex(), imageInfo.extent.width, imageInfo.extent.height,
imageInfo.extent.depth, imageInfo.arrayLayers, imageInfo.mipLevels,
static_cast<Int>(imageInfo.samples), static_cast<Int>(imageInfo.format));
resource.image = VK_NULL_HANDLE;
resource.allocation = nullptr;
return false;
}
++m_textureImageEpoch; // a new attachment image invalidates cached render passes
resource.layout = VK_IMAGE_LAYOUT_UNDEFINED;