[Fix] (MG_State/Buffer): 1. Don't check on GetBufferObject(), do it on creation 2. Don't modify g_BufferMap on querying

This commit is contained in:
2025-07-08 17:53:21 +08:00
parent 8c52cd34ed
commit 8c98afb1ac
4 changed files with 61 additions and 30 deletions
+22 -14
View File
@@ -43,7 +43,14 @@ GLenum BufferState::Create(GLuint buffer) {
if (ValidateAllocatedHandle(buffer))
return GL_INVALID_VALUE;
BufferObject& obj = *GetOrCreateBufferObject(buffer);
if (bufferObjects_.size() <= buffer) {
bufferObjects_.resize(buffer + 1);
}
if (bufferObjects_[buffer] == nullptr) {
bufferObjects_[buffer] = std::make_unique<BufferObject>();
}
BufferObject& obj = *GetBufferObject(buffer);
MG_Util::Debug::LogD("MG_State: Buffer: Create created buffer %d", buffer);
obj.generated = true;
obj.dirty = true;
@@ -66,7 +73,7 @@ GLenum BufferState::CommitStorage(GLenum target, GLsizeiptr size, const void* da
if (it == currentBindings_.end() || it->second == 0)
return GL_INVALID_OPERATION;
BufferObject& obj = *GetOrCreateBufferObject(it->second);
BufferObject& obj = *GetBufferObject(it->second);
MG_Util::Debug::LogD("MG_State: Buffer: CommitStorage get buffer object %u at target 0x%x",it->second,target);
obj.usage = usage;
obj.isDynamic = (usage == GL_DYNAMIC_DRAW || usage == GL_DYNAMIC_READ ||
@@ -92,7 +99,7 @@ GLenum BufferState::CommitStorageRegion(GLenum target, GLintptr offset, GLsizeip
if (it == currentBindings_.end() || it->second == 0)
return GL_INVALID_OPERATION;
BufferObject& obj = *GetOrCreateBufferObject(it->second);
BufferObject& obj = *GetBufferObject(it->second);
MG_Util::Debug::LogD("MG_State: Buffer: BufferSubData get buffer object %u at target 0x%x", it->second, target);
if (static_cast<size_t>(offset + size) > obj.data.size()) return GL_INVALID_VALUE;
@@ -121,7 +128,7 @@ GLenum BufferState::AcquireBufferMemoryRange(GLenum target, GLintptr offset, GLs
return GL_INVALID_OPERATION;
}
BufferObject& obj = *GetOrCreateBufferObject(it->second);
BufferObject& obj = *GetBufferObject(it->second);
MG_Util::Debug::LogD("MG_State: Buffer: AcquireBufferMemoryRange operating on buffer %u", it->second);
if (obj.isMapped) {
MG_Util::Debug::LogE("MG_State: Buffer: AcquireBufferMemoryRange failed: buffer %u is already mapped", it->second);
@@ -157,7 +164,7 @@ GLenum BufferState::SyncBufferMemory(GLenum target, GLintptr offset, GLsizeiptr
if (it == currentBindings_.end() || it->second == 0)
return GL_INVALID_OPERATION;
BufferObject& obj = *GetOrCreateBufferObject(it->second);
BufferObject& obj = *GetBufferObject(it->second);
if (!obj.isMapped || !(obj.mapAccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT))
return GL_INVALID_OPERATION;
@@ -181,8 +188,8 @@ GLenum BufferState::CopyBufferRange(GLenum readTarget, GLenum writeTarget, GLint
if (readBuffer == 0 || writeBuffer == 0 || readBuffer == writeBuffer)
return GL_INVALID_OPERATION;
BufferObject& src = *GetOrCreateBufferObject(readBuffer);
BufferObject& dst = *GetOrCreateBufferObject(writeBuffer);
BufferObject& src = *GetBufferObject(readBuffer);
BufferObject& dst = *GetBufferObject(writeBuffer);
if (static_cast<size_t>(readOffset + size) > src.data.size() ||
static_cast<size_t>(writeOffset + size) > dst.data.size())
@@ -202,7 +209,7 @@ GLenum BufferState::AcquireBufferMemory(GLenum target, GLenum access, void** map
default:
flags = access;
}
return AcquireBufferMemoryRange(target, 0, GetOrCreateBufferObject(currentBindings_[target])->data.size(), flags, mappedPointer);
return AcquireBufferMemoryRange(target, 0, GetBufferObject(currentBindings_[target])->data.size(), flags, mappedPointer);
}
GLenum BufferState::ReleaseBufferMemory(GLenum target) {
@@ -213,7 +220,7 @@ GLenum BufferState::ReleaseBufferMemory(GLenum target) {
if (it == currentBindings_.end() || it->second == 0)
return GL_INVALID_OPERATION;
BufferObject& obj = *GetOrCreateBufferObject(it->second);
BufferObject& obj = *GetBufferObject(it->second);
if (!obj.isMapped)
return GL_INVALID_OPERATION;
@@ -324,12 +331,13 @@ GLuint BufferState::GetCurrentBinding(GLenum target) const {
return 0;
}
BufferState::BufferObject* BufferState::GetOrCreateBufferObject(GLuint buffer) {
BufferState::BufferObject* BufferState::GetBufferObject(GLuint buffer) {
if (bufferObjects_.size() <= buffer) {
bufferObjects_.resize(buffer + 1);
}
if (bufferObjects_[buffer] == nullptr) {
bufferObjects_[buffer] = std::make_unique<BufferObject>();
return nullptr;
}
// if (bufferObjects_[buffer] == nullptr) {
// raise(SIGTRAP);
//// bufferObjects_[buffer] = std::make_unique<BufferObject>();
// }
return bufferObjects_[buffer].get();
}
+1 -1
View File
@@ -45,7 +45,7 @@ public:
void Delete(GLuint buffer);
GLuint GetCurrentBinding(GLenum target) const;
BufferObject* GetOrCreateBufferObject(GLuint buffer);
BufferObject* GetBufferObject(GLuint buffer);
MG_Global::unordered_map<GLenum, GLuint> currentBindings_;
// MG_Global::unordered_map<GLuint, BufferObject> buffers_;