diff --git a/MobileGL/MG_State/GLState/RenderState/RenderState.cpp b/MobileGL/MG_State/GLState/RenderState/RenderState.cpp index d913b6eb..acd7f987 100644 --- a/MobileGL/MG_State/GLState/RenderState/RenderState.cpp +++ b/MobileGL/MG_State/GLState/RenderState/RenderState.cpp @@ -114,7 +114,10 @@ namespace MobileGL { // -------------------- Color Mask -------------------- void RenderState::SetColorMask(BoolVec4 mask) { + if (m_parameters.ColorMask == mask) return; + m_parameters.ColorMask = mask; + ++m_version; } const BoolVec4 RenderState::GetColorMask() const {