[Chore] (All): Add standardized source file header and update script.

This commit is contained in:
BZLZHH
2025-12-31 15:45:34 +08:00
parent de028204a2
commit 8ed8efe347
195 changed files with 1453 additions and 0 deletions
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "ProgramObject.h"
#include "MG_Util/Converters/GLToStr/GLEnumConverter.h"
#include "MG_Util/ShaderTranspiler/Types.h"
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramObject.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include "ShaderObject.h"
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramState.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "ProgramState.h"
namespace MobileGL {
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ProgramState.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include <MG_Util/Miscellany/IndexGenerator.h>
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ShaderObject.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "ShaderObject.h"
#include <MG_Util/ShaderTranspiler/Types.h>
#include <MG_Util/ShaderTranspiler/ShaderCompiler.h>
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_State/GLState/ProgramState/ShaderObject.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>