mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-13 22:58:30 +09:00
[Chore] (All): Add standardized source file header and update script.
This commit is contained in:
@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToGlslang/ProgramEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "ProgramEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToGlslang/ProgramEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/BufferEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "BufferEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/BufferEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/BufferState/BufferObject.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/DataTypeConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "DataTypeConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/DataTypeConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/FramebufferEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "FramebufferEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/FramebufferEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/FramebufferState/FramebufferObject.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/ProgramEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "ProgramEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/ProgramEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/ProgramState/ShaderObject.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/RenderStateEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "RenderStateEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/RenderStateEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/RenderState/RenderState.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "TextureEnumConverter.h"
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#include "GL/glext.h"
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#include "MG_Util/Converters/GLToStr/GLEnumConverter.h"
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToMG/TextureEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/TextureState/TextureObject.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToStr/GLEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "GLEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/GLToStr/GLEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/BufferEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "BufferEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/BufferEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/BufferState/BufferObject.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/DataTypeConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "DataTypeConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/DataTypeConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/ErrorCodeConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "ErrorCodeConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/ErrorCodeConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/ErrorState/ErrorCode.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/FramebufferEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "FramebufferEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/FramebufferEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/FramebufferState/FramebufferObject.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/ProgramEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "ProgramEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/ProgramEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/ProgramState/ShaderObject.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/RenderStateEnumConverter.cpp
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#include "RenderStateEnumConverter.h"
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namespace MobileGL {
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/RenderStateEnumConverter.h
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// Copyright (C) 2025 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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#include <MG_State/GLState/RenderState/RenderState.h>
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@@ -1,3 +1,10 @@
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/TextureEnumConverter.cpp
|
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// Copyright (C) 2025 MobileGL-Dev
|
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// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
|
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|
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#include "TextureEnumConverter.h"
|
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#include "GL/gl.h"
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#include "MG_Util/Types.h"
|
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|
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@@ -1,3 +1,10 @@
|
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// MobileGL - MobileGL/MG_Util/Converters/MGToGL/TextureEnumConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
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#pragma once
|
||||
#include <Includes.h>
|
||||
#include <MG_State/GLState/TextureState/TextureObject.h>
|
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|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToMG/TextureEnumConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "TextureEnumConverter.h"
|
||||
|
||||
namespace MobileGL {
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToMG/TextureEnumConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
#include <MG_State/GLState/TextureState/TextureObject.h>
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/BufferEnumConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "BufferEnumConverter.h"
|
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|
||||
namespace MobileGL {
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/BufferEnumConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
#include <MG_State/GLState/BufferState/BufferObject.h>
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/DataTypeConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "DataTypeConverter.h"
|
||||
|
||||
namespace MobileGL {
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/DataTypeConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/FramebufferEnumConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "FramebufferEnumConverter.h"
|
||||
|
||||
namespace MobileGL {
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/FramebufferEnumConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include "MG_Util/Converters/MGToGL/FramebufferEnumConverter.h"
|
||||
#include <Includes.h>
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/GLExtensionConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "GLExtensionConverter.h"
|
||||
|
||||
namespace MobileGL {
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/GLExtensionConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/RenderStateEnumConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "RenderStateEnumConverter.h"
|
||||
|
||||
namespace MobileGL {
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/RenderStateEnumConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
#include <MG_State/GLState/RenderState/RenderState.h>
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/TextureEnumConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "TextureEnumConverter.h"
|
||||
#include "MG_State/GLState/TextureState/TextureObject.h"
|
||||
#include "MG_Util/Types.h"
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/TextureEnumConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
#include <MG_State/GLState/TextureState/TextureObject.h>
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/SPIRVCrossToGL/SpvcTypeConverter.cpp
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#include "SpvcTypeConverter.h"
|
||||
#include <MG_Util/ShaderTranspiler/SpvcSession.h>
|
||||
|
||||
|
||||
@@ -1,3 +1,10 @@
|
||||
// MobileGL - MobileGL/MG_Util/Converters/SPIRVCrossToGL/SpvcTypeConverter.h
|
||||
// Copyright (C) 2025 MobileGL-Dev
|
||||
// Licensed under the GNU Lesser General Public License v2.1:
|
||||
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
// SPDX-License-Identifier: LGPL-2.1-only
|
||||
// End of Source File Header
|
||||
|
||||
#pragma once
|
||||
#include <Includes.h>
|
||||
#include <MG_Util/ShaderTranspiler/SpvcSession.h>
|
||||
|
||||
Reference in New Issue
Block a user