[Chore] (All): Add standardized source file header and update script.

This commit is contained in:
BZLZHH
2025-12-31 15:45:34 +08:00
parent de028204a2
commit 8ed8efe347
195 changed files with 1453 additions and 0 deletions
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/BufferEnumConverter.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "BufferEnumConverter.h"
namespace MobileGL {
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/BufferEnumConverter.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include <MG_State/GLState/BufferState/BufferObject.h>
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/DataTypeConverter.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "DataTypeConverter.h"
namespace MobileGL {
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/DataTypeConverter.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/FramebufferEnumConverter.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "FramebufferEnumConverter.h"
namespace MobileGL {
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/FramebufferEnumConverter.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include "MG_Util/Converters/MGToGL/FramebufferEnumConverter.h"
#include <Includes.h>
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/GLExtensionConverter.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "GLExtensionConverter.h"
namespace MobileGL {
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/GLExtensionConverter.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/RenderStateEnumConverter.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "RenderStateEnumConverter.h"
namespace MobileGL {
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/RenderStateEnumConverter.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include <MG_State/GLState/RenderState/RenderState.h>
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/TextureEnumConverter.cpp
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#include "TextureEnumConverter.h"
#include "MG_State/GLState/TextureState/TextureObject.h"
#include "MG_Util/Types.h"
@@ -1,3 +1,10 @@
// MobileGL - MobileGL/MG_Util/Converters/MGToStr/TextureEnumConverter.h
// Copyright (C) 2025 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
#include <MG_State/GLState/TextureState/TextureObject.h>