mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-13 14:48:32 +09:00
[Test] (Pipe): pin what a Named framebuffer record does and does not move, the stale-generation refusal on the per-object table, the two handles it will not store, and that a respecify which redefines no storage carries the mask without eating the texels
This commit is contained in:
@@ -675,6 +675,126 @@ TEST(TextureEmit, TheTextureRecordAndItsParamsAndPendingUploadsSurviveAMakeCurre
|
||||
#endif
|
||||
}
|
||||
|
||||
// ID-18 M4, AND IT IS THE ONE ARM AN IMMUTABLE TEXTURE HAS. A sticky BindMask /
|
||||
// ImageBindableHint bit has exactly one way onto the wire - a respecify - and glTexStorage2D
|
||||
// leaves a texture with no further respecify to carry it, so for the canonical order (allocate,
|
||||
// THEN bind as an image or attach) the hint that exists to prevent a texture re-mint would never
|
||||
// arrive at all. B therefore republishes the descriptor when the mask moves, and the applier has
|
||||
// to tell that call apart from a redefinition: it replaces the descriptor and moves the serial,
|
||||
// and it drops NOTHING - the storage it is against was not replaced, so no level's coordinate
|
||||
// system moved. A mask change landing between a glTexSubImage2D and the sync that consumes it
|
||||
// must not eat those texels, which is C1's bug with a different trigger and just as silent.
|
||||
TEST(TextureEmit, ARespecifyThatRedefinesNoStorageCarriesTheStickyMaskAndKeepsThePendingUploads) {
|
||||
#if !MOBILEGL_PIPE_PUSH
|
||||
GTEST_SKIP() << "MOBILEGL_PIPE_PUSH is off: there is no applier in this build";
|
||||
#else
|
||||
ApplierGuard guard;
|
||||
const MGPipeHandle texture{11, 1};
|
||||
const Uint8 texels[4096] = {};
|
||||
MGPipeApplyResourceCreate(TextureDesc(texture, 0, 151));
|
||||
|
||||
// glTexStorage2D: an IMMUTABLE store, which is the whole reason this arm exists.
|
||||
MGPResourceDesc allocated = TextureDesc(texture, 64, 151);
|
||||
allocated.Immutable = 1;
|
||||
allocated.Levels = 1;
|
||||
allocated.InternalFormat = 0x8058u; // GL_RGBA8
|
||||
allocated.BindMask = static_cast<Uint16>(kMGPipeBindSampler);
|
||||
ASSERT_TRUE(MGPipeApplyResourceRespecify(allocated, nullptr));
|
||||
|
||||
// glTexSubImage2D: texels whose client-side dirty flag was cleared at THIS emission, so the
|
||||
// applier's entry is the only thing that still owes them.
|
||||
ASSERT_TRUE(MGPipeApplyResourceSubData(TextureUpload(texture, 0, MGPBox{0, 0, 0, 64, 64, 1}, 0), texels));
|
||||
ASSERT_EQ(TextureRecordOf(11).PendingUploads.size(), 1u);
|
||||
const Uint64 serialBefore = TextureRecordOf(11).Serial;
|
||||
|
||||
// glBindImageTexture: the mask moves and nothing about the storage does.
|
||||
MGPResourceDesc masked = allocated;
|
||||
masked.BindMask = static_cast<Uint16>(allocated.BindMask | kMGPipeBindShaderImage);
|
||||
masked.ImageBindableHint = 1;
|
||||
ASSERT_FALSE(MGPipeResourceRespecifyNeedsAck(masked))
|
||||
<< "a metadata respecify must never ask for a reallocation acknowledgement";
|
||||
ASSERT_TRUE(MGPipeApplyResourceRespecify(masked, nullptr));
|
||||
|
||||
EXPECT_EQ(TextureRecordOf(11).Desc.BindMask, masked.BindMask)
|
||||
<< "the mask this call exists to carry did not reach the record";
|
||||
EXPECT_EQ(TextureRecordOf(11).Desc.ImageBindableHint, 1);
|
||||
ASSERT_EQ(TextureRecordOf(11).PendingUploads.size(), 1u)
|
||||
<< "a respecify that redefined no storage ate the texels standing against it";
|
||||
EXPECT_EQ(TextureRecordOf(11).PendingUploads[0].UnionBox.W, 64u);
|
||||
EXPECT_GT(TextureRecordOf(11).Serial, serialBefore)
|
||||
<< "the serial is the whole publication of a metadata update - the twin re-derives its "
|
||||
"storage flags from the new mask on the strength of it";
|
||||
|
||||
// AND THE LEVEL POINTER DOES NOT CHANGE THE ANSWER. This is where ID-18 M4 refines C1:
|
||||
// C1's rule drops the uploads against the storage a call REPLACES, and a call that replaces
|
||||
// no storage replaces no level's coordinate system either, whatever level it names.
|
||||
const MGPRespecifiedLevel levelZero{kTex2D, 0};
|
||||
MGPResourceDesc maskedAgain = masked;
|
||||
maskedAgain.BindMask = static_cast<Uint16>(masked.BindMask | kMGPipeBindRenderTarget);
|
||||
ASSERT_TRUE(MGPipeApplyResourceRespecify(maskedAgain, nullptr, &levelZero));
|
||||
ASSERT_EQ(TextureRecordOf(11).PendingUploads.size(), 1u)
|
||||
<< "a metadata update dropped the level it named";
|
||||
EXPECT_EQ(TextureRecordOf(11).Desc.BindMask, maskedAgain.BindMask);
|
||||
|
||||
// THE NEGATIVE CONTROL, in the same case: move ONE storage-defining field and the same call
|
||||
// is a redefinition again, which takes the level it names with it.
|
||||
MGPResourceDesc reallocated = maskedAgain;
|
||||
reallocated.Width = 32;
|
||||
reallocated.Height = 32;
|
||||
ASSERT_TRUE(MGPipeApplyResourceRespecify(reallocated, nullptr, &levelZero));
|
||||
EXPECT_TRUE(TextureRecordOf(11).PendingUploads.empty())
|
||||
<< "a 64-wide box survived a redefinition onto a 32-wide level";
|
||||
EXPECT_EQ(MGPipeApplier().RefusedResourceCalls, 0u);
|
||||
#endif
|
||||
}
|
||||
|
||||
// D-D5 step 1 again, for the two calls that DEFINE the storage an upload lands in (ID-18 M3).
|
||||
// The emitter cannot see either refusal from its call site: a dead or stale handle is a counted
|
||||
// no-op and a corrupt record is a Fatal that deliberately moves no counter, so a create or a
|
||||
// respecify the applier dropped is indistinguishable from one it took. A client that goes on to
|
||||
// clear a level's dirty flags, or to advance its own descriptor dedupe, on the strength of
|
||||
// having emitted has lost those texels for good.
|
||||
TEST(TextureEmit, TheCreateAndRespecifyCallsAnswerWhetherTheRecordWasAccepted) {
|
||||
#if !MOBILEGL_PIPE_PUSH
|
||||
GTEST_SKIP() << "MOBILEGL_PIPE_PUSH is off: there is no applier in this build";
|
||||
#else
|
||||
ApplierGuard guard;
|
||||
const MGPipeHandle texture{12, 1};
|
||||
EXPECT_TRUE(MGPipeApplyResourceCreate(TextureDesc(texture, 0, 161)));
|
||||
EXPECT_TRUE(MGPipeApplyResourceRespecify(TextureDesc(texture, 64, 161), nullptr));
|
||||
ASSERT_TRUE(TextureRecordOf(12).Live);
|
||||
|
||||
// THE RESERVED SLOT is refused by the create, and the answer says so.
|
||||
EXPECT_FALSE(MGPipeApplyResourceCreate(TextureDesc(MGPipeHandle{0, 1}, 0, 162)))
|
||||
<< "resource_create answered accepted for the reserved slot 0";
|
||||
|
||||
// A STALE GENERATION is the one refusal that is not a Fatal, so it is the only one the
|
||||
// return can carry, and it is counted on the way out.
|
||||
const Uint64 refusedBefore = MGPipeApplier().RefusedResourceCalls;
|
||||
MGPipeHandle recycled = texture;
|
||||
recycled.Gen = 2;
|
||||
EXPECT_FALSE(MGPipeApplyResourceRespecify(TextureDesc(recycled, 64, 161), nullptr))
|
||||
<< "resource_respecify answered accepted for a handle it refused";
|
||||
EXPECT_EQ(MGPipeApplier().RefusedResourceCalls, refusedBefore + 1);
|
||||
EXPECT_EQ(TextureRecordOf(12).Desc.Width, 64u) << "a refused respecify moved the record anyway";
|
||||
|
||||
// AND THE BUFFER HALF ANSWERS ON THE SAME TERMS WITH NO BACKEND TABLE REGISTERED. Whether a
|
||||
// backend installed MGPipeResourceOps is a property of the BUILD and not of the record; an
|
||||
// emitter that read "not accepted" off an unregistered table would re-send a call the
|
||||
// applier has already taken responsibility for.
|
||||
MGPResourceDesc buffer{};
|
||||
buffer.Resource = MGPipeHandle{13, 1};
|
||||
buffer.Target = kMGPipeResourceTargetBuffer;
|
||||
buffer.GlNameForDiag = 163;
|
||||
EXPECT_TRUE(MGPipeApplyResourceCreate(buffer));
|
||||
buffer.Width = 256;
|
||||
EXPECT_TRUE(MGPipeApplyResourceRespecify(buffer, nullptr));
|
||||
MGPResourceDesc deadBuffer = buffer;
|
||||
deadBuffer.Resource.Gen = 7;
|
||||
EXPECT_FALSE(MGPipeApplyResourceRespecify(deadBuffer, nullptr));
|
||||
#endif
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
namespace fs = std::filesystem;
|
||||
const fs::path path =
|
||||
|
||||
Reference in New Issue
Block a user