diff --git a/MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp b/MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp index 7814a35b..2e3f0463 100644 --- a/MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp +++ b/MobileGL/MG_Backend/DirectVulkan/DirectVulkan.cpp @@ -346,25 +346,33 @@ namespace MobileGL::MG_Backend::DirectVulkan { } void ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) { - MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::ClearBufferfi called with null VulkanRenderer"); + if (!pVulkanRenderer) { + return; + } MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::ClearBufferfi called with null GL context"); pVulkanRenderer->ClearBufferfi(buffer, drawbuffer, depth, stencil); } void ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) { - MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::ClearBufferfv called with null VulkanRenderer"); + if (!pVulkanRenderer) { + return; + } MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::ClearBufferfv called with null GL context"); pVulkanRenderer->ClearBufferfv(buffer, drawbuffer, value); } void ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) { - MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::ClearBufferuiv called with null VulkanRenderer"); + if (!pVulkanRenderer) { + return; + } MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::ClearBufferuiv called with null GL context"); pVulkanRenderer->ClearBufferuiv(buffer, drawbuffer, value); } void ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) { - MOBILEGL_ASSERT(pVulkanRenderer, "DirectVulkan::ClearBufferiv called with null VulkanRenderer"); + if (!pVulkanRenderer) { + return; + } MOBILEGL_ASSERT(MG_State::pGLContext, "DirectVulkan::ClearBufferiv called with null GL context"); pVulkanRenderer->ClearBufferiv(buffer, drawbuffer, value); } diff --git a/MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp b/MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp index 4cd36a68..b9dcf229 100644 --- a/MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp +++ b/MobileGL/MG_Backend/DirectVulkan/Renderer/VulkanRenderer.cpp @@ -3534,7 +3534,9 @@ void main() { void VulkanRenderer::QueueClearBufferPayload(GLenum buffer, GLint drawbuffer, const ClearAttachmentPayload& clearPayload) { auto* fbo = MG_State::pGLContext->GetFramebufferBindingSlot(FramebufferTarget::Draw).GetBoundObject().get(); - MOBILEGL_ASSERT(fbo, "VulkanRenderer::QueueClearBufferPayload: draw framebuffer not found"); + if (!fbo) { + return; + } QueueClearBufferPayloadForFramebuffer(*fbo, buffer, drawbuffer, clearPayload); }