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[Feat] (...): Add GLES Backend.
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//
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// Created by BZLZHH on 2025/3/15.
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//
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#ifndef MOBILEGL_GL_DRAWING_H
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#define MOBILEGL_GL_DRAWING_H
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#include "../../../Includes.h"
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namespace MG_GL::GL {
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void DrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
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void DrawArrays(GLenum mode, GLint first, GLsizei count);
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}
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#endif //MOBILEGL_GL_DRAWING_H
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