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https://github.com/MobileGL-Dev/MobileGL
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[Feat] (...): Add GLES Backend.
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@@ -5,5 +5,8 @@
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#include "GL_Program.h"
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namespace MG_GL::GL {
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void GetProgramiv(GLuint program, GLenum pname, GLint *params) {
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// TODO: Check if program linking is successful.
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*params = GL_TRUE;
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}
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}
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