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https://github.com/MobileGL-Dev/MobileGL
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[Refactor] (P13 W6f): Magma's pipeline build reads the draw framebuffer record only, and the frontend texture sync behind it goes; link ratchet 58 -> 49.
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@@ -5,7 +5,7 @@
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# base commit : <unknown>
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# configure : -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DCMAKE_BUILD_TYPE=Release
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# build dir : /home/swung/mgl-p13-split
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# count : 58
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# count : 49
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#
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# One demangled symbol per line. A trailing ` # note` is an annotation the parser
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# ignores; `# P13` marks a symbol that cannot fall before P13 establishes module
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@@ -21,7 +21,6 @@ MobileGL::MG_Pipe::MGPipeSlotAllocator::FindByLifetimeId(MobileGL::MG_Pipe::MGPi
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MobileGL::MG_Pipe::MGPipeSlotAllocator::Free(MobileGL::MG_Pipe::MGPipeKind, MobileGL::MG_Pipe::MGPipeHandle) # P13
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MobileGL::MG_Pipe::MGPipeSlots() # P13
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MobileGL::MG_Pipe::PipeInputs::GetBufferBindingPointCount(MobileGL::BufferTarget) const
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MobileGL::MG_Pipe::PipeInputs::GetTextureObject(unsigned int) # P13 monolith arm: MGB_CTX accessor / GL readback packer (CONTRACT-P7 §12)
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MobileGL::MG_Pipe::PipeInputs::HasOpenTransformFeedbackSpan(unsigned long) const # P13 monolith arm: MGB_CTX accessor / GL readback packer (CONTRACT-P7 §12)
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MobileGL::MG_Pipe::PipeInputs::InvalidateCompileEnv() # P13 monolith arm: MGB_CTX accessor / GL readback packer (CONTRACT-P7 §12)
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MobileGL::MG_Pipe::PipeInputs::IsLive() const
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@@ -48,18 +47,10 @@ MobileGL::MG_State::GLState::BufferObject::SyncPersistentMappedRange()
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MobileGL::MG_State::GLState::BufferObject::WritebackFromBackend(MobileGL::DataPtr, unsigned long)
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MobileGL::MG_State::GLState::ClassifyVertexAttribType(unsigned int)
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MobileGL::MG_State::GLState::DecodeProgramArchive(unsigned char const*, unsigned long, MobileGL::MG_State::GLState::ProgramArchive&)
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MobileGL::MG_State::GLState::FramebufferAttachmentObject::GetRenderbuffer() const
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MobileGL::MG_State::GLState::FramebufferAttachmentObject::GetTexture() const
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MobileGL::MG_State::GLState::FramebufferAttachmentObject::IsComplete() const # P13 monolith arm: reads an app FBO/RBO/VAO/buffer object (CONTRACT-P7 §12)
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MobileGL::MG_State::GLState::FramebufferAttachmentObject::IsRenderbuffer() const
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MobileGL::MG_State::GLState::FramebufferAttachmentObject::IsTexture() const
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MobileGL::MG_State::GLState::FramebufferObject::GetAttachment(MobileGL::FramebufferAttachmentType) const
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MobileGL::MG_State::GLState::FramebufferObject::GetDrawBuffers() const
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MobileGL::MG_State::GLState::GetBufferBackendOps()
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MobileGL::MG_State::GLState::ProgramArtifactsSchemaFingerprint()
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MobileGL::MG_State::GLState::ProgramObject::JoinPendingLink() const
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MobileGL::MG_State::GLState::RenderbufferObject::GetExternalIndex() const
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MobileGL::MG_State::GLState::RenderbufferObject::GetInternalFormat() const
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MobileGL::MG_State::GLState::SamplerObject::GetAllSamplerParameters() const
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MobileGL::MG_State::GLState::SamplerObject::GetExternalIndex() const
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MobileGL::MG_State::GLState::SamplerObject::GetLifetimeId() const
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