[Refactor] (All): Restructure include system.

This commit is contained in:
BZLZHH
2025-08-09 23:10:34 +08:00
parent a8914c09ce
commit 93ca669929
75 changed files with 3605 additions and 3339 deletions
+75 -70
View File
@@ -1,79 +1,84 @@
#include "../../../Includes.h"
#include "Validators.h"
#include <MG_State/GLState/Core.h>
#include <MG_State/GLState/ErrorState/Error.h>
#include <MG_Util/Converters/GLToStr/GLEnumConverter.h>
#include <MG_Util/Converters/MGToGL/BufferEnumConverter.h>
#include <MG_Util/Converters/MGToStr/BufferEnumConverter.h>
namespace MobileGL::MG_Impl::GLImpl {
namespace BufferImpl {
bool ValidateBufferTarget(BufferTarget target) {
if (target == BufferTarget::Unknown) {
using namespace MG_Util;
String bufferTargetStr = ConvertBufferTargetToString(target);
String glTargetStr = ConvertGLEnumToString(ConvertBufferTargetToGLEnum(target));
MG_State::pGLContext->RecordError(ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferTarget",
std::format("Target {} ({}) is not valid.",
bufferTargetStr, glTargetStr)));
return false;
}
if (target == BufferTarget::Index && MG_State::pGLContext->GetBoundVertexArray() == nullptr) {
MG_State::pGLContext->RecordError(ErrorCode::InvalidOperation,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferTarget",
"No vertex array object is bound."));
return false;
}
namespace BufferImpl {
bool ValidateBufferTarget(BufferTarget target) {
if (target == BufferTarget::Unknown) {
using namespace MG_Util;
String bufferTargetStr = ConvertBufferTargetToString(target);
String glTargetStr = ConvertGLEnumToString(ConvertBufferTargetToGLEnum(target));
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>(
"MG_Impl/GLImpl/BufferImpl", "ValidateBufferTarget",
std::format("Target {} ({}) is not valid.", bufferTargetStr, glTargetStr)));
return false;
}
return true;
}
if (target == BufferTarget::Index && MG_State::pGLContext->GetBoundVertexArray() == nullptr) {
MG_State::pGLContext->RecordError(ErrorCode::InvalidOperation,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl",
"ValidateBufferTarget",
"No vertex array object is bound."));
return false;
}
bool ValidateBufferName(Uint index) {
bool isValid = MG_State::pGLContext->ValidateBufferName(index);
if (isValid)
return true;
MG_State::pGLContext->RecordError(ErrorCode::InvalidOperation,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferName",
std::format("Buffer name {} is not valid.", index)));
return false;
}
return true;
}
bool ValidateBufferUsage(BufferUsage usage) {
if (usage != BufferUsage::Unknown) {
return true;
}
using namespace MG_Util;
String bufferUsageStr = ConvertBufferUsageToString(usage);
String glUsageStr = ConvertGLEnumToString(ConvertBufferUsageToGLEnum(usage));
MG_State::pGLContext->RecordError(ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferUsage",
std::format("Usage {} ({}) is not one of the allowable values.",
bufferUsageStr, glUsageStr)));
return false;
}
bool ValidateBufferName(Uint index) {
bool isValid = MG_State::pGLContext->ValidateBufferName(index);
if (isValid) return true;
MG_State::pGLContext->RecordError(
ErrorCode::InvalidOperation,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferName",
std::format("Buffer name {} is not valid.", index)));
return false;
}
bool ValidateBufferMappingAccess(Flags<BufferMappingAccessBit> accessBits) {
if (accessBits == BufferMappingAccessBit::Null) {
MG_State::pGLContext->RecordError(ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferMappingAccess",
"Access bits cannot be null."));
return false;
}
bool ValidateBufferUsage(BufferUsage usage) {
if (usage != BufferUsage::Unknown) {
return true;
}
using namespace MG_Util;
String bufferUsageStr = ConvertBufferUsageToString(usage);
String glUsageStr = ConvertGLEnumToString(ConvertBufferUsageToGLEnum(usage));
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>(
"MG_Impl/GLImpl/BufferImpl", "ValidateBufferUsage",
std::format("Usage {} ({}) is not one of the allowable values.", bufferUsageStr, glUsageStr)));
return false;
}
const auto validBits =
BufferMappingAccessBit::Read |
BufferMappingAccessBit::Write |
BufferMappingAccessBit::InvalidateRange |
BufferMappingAccessBit::InvalidateBuffer |
BufferMappingAccessBit::FlushExplicit |
BufferMappingAccessBit::Unsynchronized |
BufferMappingAccessBit::Persistent |
BufferMappingAccessBit::Coherent;
bool ValidateBufferMappingAccess(Flags<BufferMappingAccessBit> accessBits) {
if (accessBits == BufferMappingAccessBit::Null) {
MG_State::pGLContext->RecordError(ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl",
"ValidateBufferMappingAccess",
"Access bits cannot be null."));
return false;
}
if ((accessBits & validBits) != accessBits) {
MG_State::pGLContext->RecordError(ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferMappingAccess",
"Access bits cannot contain invalid flags."));
return false;
}
const auto validBits = BufferMappingAccessBit::Read | BufferMappingAccessBit::Write |
BufferMappingAccessBit::InvalidateRange | BufferMappingAccessBit::InvalidateBuffer |
BufferMappingAccessBit::FlushExplicit | BufferMappingAccessBit::Unsynchronized |
BufferMappingAccessBit::Persistent | BufferMappingAccessBit::Coherent;
return true;
}
}
}
if ((accessBits & validBits) != accessBits) {
MG_State::pGLContext->RecordError(
ErrorCode::InvalidEnum,
MakeShared<GenericErrorInfo>("MG_Impl/GLImpl/BufferImpl", "ValidateBufferMappingAccess",
"Access bits cannot contain invalid flags."));
return false;
}
return true;
}
} // namespace BufferImpl
} // namespace MobileGL::MG_Impl::GLImpl