[Refactor] (All): Restructure include system.

This commit is contained in:
BZLZHH
2025-08-09 23:10:34 +08:00
parent a8914c09ce
commit 93ca669929
75 changed files with 3605 additions and 3339 deletions
@@ -1,159 +1,155 @@
#include "../../../Includes.h"
#include "BufferObject.h"
namespace MobileGL {
namespace MG_State {
namespace GLState {
BufferObject::BufferObject()
: m_id(0), m_size(0), m_usage(BufferUsage::StaticDraw),
m_isMapped(false), m_mappingAccess(BufferMappingAccessBit::Null),
m_dirtyRange({ 0, 0 }), m_mappedRange({ 0, 0 }) {
}
namespace MG_State {
namespace GLState {
BufferObject::BufferObject()
: m_id(0), m_size(0), m_usage(BufferUsage::StaticDraw), m_isMapped(false),
m_mappingAccess(BufferMappingAccessBit::Null), m_dirtyRange({0, 0}), m_mappedRange({0, 0}) {}
void BufferObject::Resize(SizeT size) {
m_size = size;
m_data.reserve(std::bit_ceil(size)); // power-of-2 reserve
m_data.resize(size);
m_dirtyRange = { 0, 0 };
}
void BufferObject::Resize(SizeT size) {
m_size = size;
m_data.reserve(std::bit_ceil(size)); // power-of-2 reserve
m_data.resize(size);
m_dirtyRange = {0, 0};
}
void BufferObject::UploadData(DataPtr data, SizeT atOffset) {
assert(atOffset + data.size <= m_size);
assert(!m_isMapped);
memcpy(m_data.data() + atOffset, data.data, data.size);
m_dirtyRange.UnionUpdate(atOffset, atOffset + data.size);
}
void BufferObject::UploadData(DataPtr data, SizeT atOffset) {
assert(atOffset + data.size <= m_size);
assert(!m_isMapped);
memcpy(m_data.data() + atOffset, data.data, data.size);
m_dirtyRange.UnionUpdate(atOffset, atOffset + data.size);
}
void BufferObject::SetUsage(BufferUsage usage) {
m_usage = usage;
}
void BufferObject::SetUsage(BufferUsage usage) {
m_usage = usage;
}
void BufferObject::ReleaseMemory() {
if (!m_isMapped) return;
void BufferObject::ReleaseMemory() {
if (!m_isMapped) return;
if (m_mappingAccess & BufferMappingAccessBit::Write) { // if we wrote to the buffer
if (!(m_mappingAccess & BufferMappingAccessBit::FlushExplicit)) { // if we didn't flush explicitly
memcpy(m_data.data() + m_mappedRange.start,
m_stagingData.data(),
m_mappedRange.end - m_mappedRange.start);
m_dirtyRange.UnionUpdate(m_mappedRange.start, m_mappedRange.end);
}
if (m_mappingAccess & BufferMappingAccessBit::Write) { // if we wrote to the buffer
if (!(m_mappingAccess & BufferMappingAccessBit::FlushExplicit)) { // if we didn't flush explicitly
memcpy(m_data.data() + m_mappedRange.start, m_stagingData.data(),
m_mappedRange.end - m_mappedRange.start);
m_dirtyRange.UnionUpdate(m_mappedRange.start, m_mappedRange.end);
}
m_stagingData.clear();
}
m_stagingData.clear();
}
m_isMapped = false;
m_mappingAccess = BufferMappingAccessBit::Null;
m_mappedRange = { 0, 0 };
m_ownsStagingData = false;
}
m_isMapped = false;
m_mappingAccess = BufferMappingAccessBit::Null;
m_mappedRange = {0, 0};
m_ownsStagingData = false;
}
void BufferObject::FlushMemoryRange(SizeT offset, SizeT length) {
assert(m_isMapped);
assert((m_mappingAccess & BufferMappingAccessBit::FlushExplicit));
assert((m_mappingAccess & BufferMappingAccessBit::Write));
void BufferObject::FlushMemoryRange(SizeT offset, SizeT length) {
assert(m_isMapped);
assert((m_mappingAccess & BufferMappingAccessBit::FlushExplicit));
assert((m_mappingAccess & BufferMappingAccessBit::Write));
SizeT start = m_mappedRange.start + offset;
SizeT end = start + length;
assert(end <= m_mappedRange.end);
SizeT start = m_mappedRange.start + offset;
SizeT end = start + length;
assert(end <= m_mappedRange.end);
memcpy(m_data.data() + start, m_stagingData.data() + offset, length);
m_dirtyRange.UnionUpdate(start, end);
}
memcpy(m_data.data() + start, m_stagingData.data() + offset, length);
m_dirtyRange.UnionUpdate(start, end);
}
void BufferObject::UploadSubData(DataPtr data, SizeT atOffset) {
assert(!m_isMapped);
assert(atOffset + data.size <= m_size);
void BufferObject::UploadSubData(DataPtr data, SizeT atOffset) {
assert(!m_isMapped);
assert(atOffset + data.size <= m_size);
memcpy(m_data.data() + atOffset, data.data, data.size);
m_dirtyRange.UnionUpdate(atOffset, atOffset + data.size);
}
memcpy(m_data.data() + atOffset, data.data, data.size);
m_dirtyRange.UnionUpdate(atOffset, atOffset + data.size);
}
void BufferObject::CopyDataFrom(const SharedPtr<BufferObject>& src, SizeT srcOffset, SizeT dstOffset, SizeT size) {
assert(!m_isMapped);
assert(!src->IsMapped());
assert(srcOffset + size <= src->GetSize());
assert(dstOffset + size <= m_size);
void BufferObject::CopyDataFrom(const SharedPtr<BufferObject>& src, SizeT srcOffset, SizeT dstOffset,
SizeT size) {
assert(!m_isMapped);
assert(!src->IsMapped());
assert(srcOffset + size <= src->GetSize());
assert(dstOffset + size <= m_size);
const Uint8* srcData = src->m_data.data() + srcOffset;
memcpy(m_data.data() + dstOffset, srcData, size);
m_dirtyRange.UnionUpdate(dstOffset, dstOffset + size);
}
const Uint8* srcData = src->m_data.data() + srcOffset;
memcpy(m_data.data() + dstOffset, srcData, size);
m_dirtyRange.UnionUpdate(dstOffset, dstOffset + size);
}
void* BufferObject::AcquireMemory(Bool markMapped, Bool read, Bool write) {
if (markMapped) {
m_isMapped = true;
auto a = BufferMappingAccessBit::Coherent | BufferMappingAccessBit::Read;
m_mappingAccess =
(read ? BufferMappingAccessBit::Read : BufferMappingAccessBit::Null) |
(write ? BufferMappingAccessBit::Write : BufferMappingAccessBit::Null);
m_mappedRange = { 0, m_size };
void* BufferObject::AcquireMemory(Bool markMapped, Bool read, Bool write) {
if (markMapped) {
m_isMapped = true;
auto a = BufferMappingAccessBit::Coherent | BufferMappingAccessBit::Read;
m_mappingAccess = (read ? BufferMappingAccessBit::Read : BufferMappingAccessBit::Null) |
(write ? BufferMappingAccessBit::Write : BufferMappingAccessBit::Null);
m_mappedRange = {0, m_size};
if (m_mappingAccess & BufferMappingAccessBit::Write) {
m_stagingData.resize(m_size);
m_ownsStagingData = true;
if (m_mappingAccess & BufferMappingAccessBit::Write) {
m_stagingData.resize(m_size);
m_ownsStagingData = true;
if (!(m_mappingAccess & (BufferMappingAccessBit::InvalidateRange |
BufferMappingAccessBit::InvalidateBuffer))) {
memcpy(m_stagingData.data(), m_data.data(), m_size);
}
if (!(m_mappingAccess &
(BufferMappingAccessBit::InvalidateRange | BufferMappingAccessBit::InvalidateBuffer))) {
memcpy(m_stagingData.data(), m_data.data(), m_size);
}
return m_stagingData.data();
}
}
return m_stagingData.data();
}
}
return m_data.data();
}
return m_data.data();
}
void* BufferObject::AcquireMemoryRange(Range1D range, Flags<BufferMappingAccessBit> access) {
assert(range.end <= m_size && range.start <= range.end);
m_isMapped = true;
m_mappingAccess = access;
m_mappedRange = range;
void* BufferObject::AcquireMemoryRange(Range1D range, Flags<BufferMappingAccessBit> access) {
assert(range.end <= m_size && range.start <= range.end);
m_isMapped = true;
m_mappingAccess = access;
m_mappedRange = range;
if (access & BufferMappingAccessBit::Write) {
m_stagingData.resize(range.end - range.start);
m_ownsStagingData = true;
if (access & BufferMappingAccessBit::Write) {
m_stagingData.resize(range.end - range.start);
m_ownsStagingData = true;
if (!(access & (BufferMappingAccessBit::InvalidateRange |
BufferMappingAccessBit::InvalidateBuffer))) {
memcpy(m_stagingData.data(), m_data.data() + range.start, m_stagingData.size());
}
if (!(access &
(BufferMappingAccessBit::InvalidateRange | BufferMappingAccessBit::InvalidateBuffer))) {
memcpy(m_stagingData.data(), m_data.data() + range.start, m_stagingData.size());
}
return m_stagingData.data();
}
else {
m_ownsStagingData = false;
return m_data.data() + range.start;
}
}
return m_stagingData.data();
} else {
m_ownsStagingData = false;
return m_data.data() + range.start;
}
}
void BufferObject::ClearDirty() {
m_dirtyRange = { 0, 0 };
}
void BufferObject::ClearDirty() {
m_dirtyRange = {0, 0};
}
SizeT BufferObject::GetSize() const {
return m_size;
}
SizeT BufferObject::GetSize() const {
return m_size;
}
BufferUsage BufferObject::GetUsage() const {
return m_usage;
}
BufferUsage BufferObject::GetUsage() const {
return m_usage;
}
Range1D BufferObject::GetDirtyRange() const {
return m_dirtyRange;
}
Range1D BufferObject::GetDirtyRange() const {
return m_dirtyRange;
}
Bool BufferObject::IsMapped() const {
return m_isMapped;
}
Bool BufferObject::IsMapped() const {
return m_isMapped;
}
Range1D BufferObject::GetMappedRange() const {
return m_isMapped ? m_mappedRange : Range1D{ 0, 0 };
}
Range1D BufferObject::GetMappedRange() const {
return m_isMapped ? m_mappedRange : Range1D{0, 0};
}
Flags<BufferMappingAccessBit> BufferObject::GetMappingAccess() const {
return m_isMapped ? m_mappingAccess : BufferMappingAccessBit::Null;
}
}
}
}
Flags<BufferMappingAccessBit> BufferObject::GetMappingAccess() const {
return m_isMapped ? m_mappingAccess : BufferMappingAccessBit::Null;
}
} // namespace GLState
} // namespace MG_State
} // namespace MobileGL