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https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-12 06:08:30 +09:00
[Refactor] (All): Restructure include system.
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@@ -1,39 +1,38 @@
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#pragma once
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#include <Includes.h>
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namespace MobileGL {
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template <typename IndexType>
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class IndexGenerator {
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public:
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explicit IndexGenerator(size_t initial_capacity = 1024, IndexType first_index = 0)
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: next_index_(first_index)
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{
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const size_t words_needed = (initial_capacity + 63) / 64;
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explicit IndexGenerator(SizeT initial_capacity = 1024, IndexType first_index = 0) : next_index_(first_index) {
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const SizeT words_needed = (initial_capacity + 63) / 64;
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is_valid_.resize(words_needed, ~0ull);
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freed_indices_.reserve(initial_capacity);
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}
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void Generate(size_t n, IndexType* indices) {
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void Generate(SizeT n, IndexType* indices) {
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if (n == 0) return;
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size_t from_freed = std::min(n, freed_indices_.size());
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SizeT from_freed = std::min(n, freed_indices_.size());
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if (from_freed > 0) {
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std::copy_n(freed_indices_.end() - from_freed, from_freed, indices);
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freed_indices_.resize(freed_indices_.size() - from_freed);
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for (size_t i = 0; i < from_freed; ++i) {
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for (SizeT i = 0; i < from_freed; ++i) {
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SetValid(indices[i], true);
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}
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}
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size_t need_new = n - from_freed;
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SizeT need_new = n - from_freed;
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if (need_new > 0) {
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size_t required_index = next_index_ + need_new;
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size_t required_words = (required_index + 63) / 64;
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SizeT required_index = next_index_ + need_new;
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SizeT required_words = (required_index + 63) / 64;
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if (required_words > is_valid_.size()) {
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is_valid_.resize(required_words, ~0ull);
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}
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for (size_t i = 0; i < need_new; ++i) {
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for (SizeT i = 0; i < need_new; ++i) {
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indices[from_freed + i] = next_index_++;
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}
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}
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@@ -48,25 +47,24 @@ namespace MobileGL {
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}
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bool IsValid(IndexType index) const {
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size_t word = index >> 6;
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size_t bit = index & 0x3F;
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SizeT word = index >> 6;
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SizeT bit = index & 0x3F;
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return word < is_valid_.size() && (is_valid_[word] & (1ull << bit));
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}
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size_t FreeListSize() const { return freed_indices_.size(); }
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size_t ActiveCount() const { return next_index_ - freed_indices_.size(); }
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SizeT FreeListSize() const { return freed_indices_.size(); }
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SizeT ActiveCount() const { return next_index_ - freed_indices_.size(); }
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private:
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inline void SetValid(IndexType index, bool valid) {
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size_t word = index >> 6;
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SizeT word = index >> 6;
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uint64_t mask = 1ull << (index & 0x3F);
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if (word >= is_valid_.size()) return;
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if (valid) {
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is_valid_[word] |= mask;
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}
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else {
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} else {
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is_valid_[word] &= ~mask;
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}
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}
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@@ -82,4 +80,4 @@ namespace MobileGL {
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std::vector<IndexType> freed_indices_;
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std::vector<Uint64> is_valid_;
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};
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}
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} // namespace MobileGL
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