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[Feat] (MG_Backend/DirectGLES): implement glCopyTexImage2D/CopyTexSubImage2D
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@@ -16,5 +16,9 @@ namespace MobileGL::MG_Backend::DirectGLES {
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GLsizei drawcount, const GLint* basevertex);
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void BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1,
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GLint dstY1, GLbitfield mask, GLenum filter);
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void CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width,
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GLsizei height, GLint border);
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void CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y,
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GLsizei width, GLsizei height);
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const GLubyte* GetString(GLenum name);
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} // namespace MobileGL::MG_Backend::DirectGLES
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