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[Refactor] (android-plugin/app, MobileGL): delete the unread MOBILEGL_TRACE_SKIP_AUTODESTROY knob
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@@ -160,7 +160,6 @@ void ApplyEnvOverrides(const std::vector<std::string>& entries) {
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bool LoadMobileGL(const Request& request, std::string& error) {
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setenv("MOBILEGL_BACKEND_TYPE", request.backend.c_str(), 1);
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setenv("MOBILEGL_TRACE_LIBRARY", request.mobileGlLibrary.c_str(), 1);
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setenv("MOBILEGL_TRACE_SKIP_AUTODESTROY", "1", 1);
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// Retrace is a test lane on every platform, including the Android AVD one where
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// MobileGL's __ANDROID__ default would leave validation off. No overwrite: an outer
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// MOBILEGL_VALIDATE_SPIRV=0 must keep working as the escape hatch, and retracing the
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