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https://github.com/MobileGL-Dev/MobileGL
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[Feat] (Core): Add env config loader and refactor initialization entrypoints.
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@@ -6,7 +6,8 @@
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#include "Init.h"
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#include <Includes.h>
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#include "GLImpl/Texture/ProxyTexture.h"
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#include "GLImpl/Framebuffer/GL_Framebuffer.h"
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@@ -1,15 +0,0 @@
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// MobileGL - MobileGL/MG_Impl/Init.h
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v3.0:
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// https://www.gnu.org/licenses/gpl-3.0.txt
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// https://www.gnu.org/licenses/lgpl-3.0.txt
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// SPDX-License-Identifier: LGPL-3.0-only
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// End of Source File Header
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#include <Includes.h>
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namespace MobileGL {
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namespace MG_Impl {
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void Init();
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} // namespace MG_Impl
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} // namespace MobileGL
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