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https://github.com/MobileGL-Dev/MobileGL
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[Feat] (Core): Add env config loader and refactor initialization entrypoints.
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@@ -59,7 +59,6 @@ namespace MobileGL {
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namespace MG_Util {
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namespace Debug {
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void Log(const char* levelTag, android_LogPriority androidLogLevel, const char* fmt, ...);
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void InitFile();
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void WriteToFile(const char* msg);
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std::string GetCurrentTime();
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constexpr char* GetOSName();
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