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CI: the E1 wait-boundary control follows its unit case to ApplierReset (GenerateMipmap went kWaitNone in 2fbcc224), and ScenarioIsolationScenario's four verify-split entries are listed as reaching no verb.
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@@ -141,3 +141,13 @@ DirectGLES.VerifySplit.ThreeChannelAttachmentScenario.ThreeChannelColorAttachmen
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# --------------------------------------------------------------------------------------------
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DirectGLES.VerifySplit.PoisonOmissionScenario.WithoutOmissionCompletes
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DirectVulkan.VerifySplit.PoisonOmissionScenario.WithoutOmissionCompletes
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# --------------------------------------------------------------------------------------------
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# FIXTURE HYGIENE WITHOUT A VERB (4)
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# ScenarioIsolationScenario's two cases create, use and delete a program and leave a GL error
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# pending (or check that none is). glUseProgram, glDeleteProgram and glGetError reach no fill
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# point, so the arming line is honestly absent.
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# --------------------------------------------------------------------------------------------
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DirectGLES.VerifySplit.ScenarioIsolationScenario.ACaseLeavesItsDeletedProgramCurrentAndAnErrorUnread
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DirectGLES.VerifySplit.ScenarioIsolationScenario.TheNextCaseStartsWithNoProgramCurrentAndNoErrorPending
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DirectVulkan.VerifySplit.ScenarioIsolationScenario.ACaseLeavesItsDeletedProgramCurrentAndAnErrorUnread
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DirectVulkan.VerifySplit.ScenarioIsolationScenario.TheNextCaseStartsWithNoProgramCurrentAndNoErrorPending
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@@ -16,8 +16,8 @@ import xml.etree.ElementTree as ET
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PREFIX = "RemoteWaitBoundaryControl."
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CASES = {
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"AppliedClassWaitsWithRunAheadCap": ("GenerateMipmap", 1, True,
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"E1 wait boundary: GenerateMipmap returned before apply"),
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"AppliedClassWaitsWithRunAheadCap": ("ApplierReset", 1, True,
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"E1 wait boundary: ApplierReset returned before apply"),
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"MissingServerCapKeepsClearLockstep": ("Clear", 0, True,
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"E1 wait boundary: Clear without server cap returned before apply"),
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"ServerCapAllowsClearToRunAhead": ("Clear", 1, False, ""),
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