mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-10 13:18:31 +09:00
[Fix]: fix typo
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-1
@@ -5,7 +5,7 @@ project("MobileGL")
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option(MOBILEGL_BUILD_TEST "Build MobileGL tests" ON )
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option(MOBILEGL_BUILD_TEST "Build MobileGL tests" ON )
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option(MOBILEGL_BUILD_BENCHMARK "Build MobileGL benchmarks" ON )
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option(MOBILEGL_BUILD_BENCHMARK "Build MobileGL benchmarks" ON )
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option(MOBILEGL_FORCE_RELEASE_OPT "Enable Release optimization flags in Debug build" ON )
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option(MOBILEGL_FORCE_RELEASE_OPT "Enable Release optimization flags in Debug build" ON )
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option(MOBILEGL_ENABLE_TRANCY "Enable trancy for profiling" OFF)
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option(MOBILEGL_ENABLE_TRACY "Enable tracy for profiling" OFF)
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if (ANDROID)
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if (ANDROID)
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set(MOBILEGL_BUILD_TEST OFF CACHE BOOL "Build MobileGL tests" FORCE)
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set(MOBILEGL_BUILD_TEST OFF CACHE BOOL "Build MobileGL tests" FORCE)
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@@ -88,11 +88,11 @@ If you want to try the project right now, you’ll need to build it yourself:
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## Build Options
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## Build Options
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| Option | Description | Default |
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| Option | Description | Default |
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| ---------------------------- | ----------------------------------------------------- | ------- |
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|------------------------------| ----------------------------------------------------- | ------- |
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| `MOBILEGL_BUILD_TEST` | Build MobileGL tests (requires Clang) | ON |
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| `MOBILEGL_BUILD_TEST` | Build MobileGL tests (requires Clang) | ON |
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| `MOBILEGL_BUILD_BENCHMARK` | Build MobileGL benchmarks (requires Clang) | ON |
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| `MOBILEGL_BUILD_BENCHMARK` | Build MobileGL benchmarks (requires Clang) | ON |
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| `MOBILEGL_FORCE_RELEASE_OPT` | Enable O3 and LTO in Debug build | ON |
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| `MOBILEGL_FORCE_RELEASE_OPT` | Enable O3 and LTO in Debug build | ON |
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| `MOBILEGL_ENABLE_TRANCY` | Enable Tracy profiler for performance analysis | OFF |
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| `MOBILEGL_ENABLE_TRACY` | Enable Tracy profiler for performance analysis | OFF |
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**Notes:**
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**Notes:**
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