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https://github.com/MobileGL-Dev/MobileGL
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[Fix]: fix compilation on Linux
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@@ -8,6 +8,10 @@
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#include "Config.h"
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#include "Config.h"
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#ifndef _WIN32
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extern char** environ;
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#endif
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namespace MobileGL::MG_ConfigLoader {
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namespace MobileGL::MG_ConfigLoader {
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static UniquePtr<UnorderedMap<String, String>> acceptedEnvVariablesMap;
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static UniquePtr<UnorderedMap<String, String>> acceptedEnvVariablesMap;
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@@ -32,6 +32,7 @@
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#include <thread>
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#include <thread>
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#include <vector>
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#include <vector>
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#include <cassert>
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#include <cassert>
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#include <climits>
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#include <cstdarg>
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#include <cstdarg>
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#include <cstring>
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#include <cstring>
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#include <numeric>
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#include <numeric>
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