diff --git a/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp b/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp index 474f38ec..99a06c5b 100644 --- a/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp +++ b/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp @@ -8,25 +8,19 @@ namespace MobileGL { namespace GLState { bool ProgramObject::ShaderIsAttached(SharedPtr shader) { auto it = std::find_if(m_shaders.begin(), m_shaders.end(), - [shader](const SharedPtr& s) { - return s.get() == shader.get(); - }); + [shader](const SharedPtr& s) { return s.get() == shader.get(); }); return it != m_shaders.end(); } bool ProgramObject::AttachShader(SharedPtr shader) { - if (ShaderIsAttached(shader)) - return false; + if (ShaderIsAttached(shader)) return false; m_shaders.emplace_back(shader); return true; } SizeT ProgramObject::DetachShader(SharedPtr shader) { auto count = std::erase_if( - m_shaders, - [shader](const SharedPtr& s) { - return s.get() == shader.get(); - }); + m_shaders, [shader](const SharedPtr& s) { return s.get() == shader.get(); }); return count; } @@ -120,8 +114,7 @@ namespace MobileGL { // Find next empty location for (nextLocation++; nextLocation < m_uniformOffsets.size(); nextLocation++) { - if (m_uniformOffsets[nextLocation] == 0) - break; + if (m_uniformOffsets[nextLocation] == 0) break; } } } @@ -155,9 +148,6 @@ namespace MobileGL { m_uboScratch.resize(m_metadata.uboSize, 0); auto& types = m_metadata.plainUniformMemberTypes; - printf("types.size() = %u\n", types.size()); - printf("m_uniformOffsets.size() = %u\n", m_uniformOffsets.size()); - fflush(stdout); assert(types.size() == m_uniformOffsets.size()); m_uniformTypes.resize(m_uniformOffsets.size());