[Fix] (MG_Backend/DirectVulkan, MG_State/TextureState, MG_Test): harden default-fbo clear lifetime tracking

This commit is contained in:
BZLZHH
2026-06-10 09:49:16 +08:00
parent 6051588458
commit a4261f8b19
16 changed files with 584 additions and 159 deletions
@@ -104,6 +104,14 @@ namespace MobileGL::MG_Backend::DirectVulkan {
return info;
}
IntVec2 ResolveRenderPassFramebufferExtent(Bool isDefaultFbo, const TextureSize& attachmentExtent,
VkExtent2D swapchainExtent) {
if (isDefaultFbo) {
return {static_cast<Int>(swapchainExtent.width), static_cast<Int>(swapchainExtent.height)};
}
return {attachmentExtent.x(), attachmentExtent.y()};
}
VkRenderPassManager::VkRenderPassManager(VkDevice device,
const VulkanRendererConfig& config, VkClearManager& clearManager, VkTextureManager& textureManager,
SwapchainObject& swapchainObject):
@@ -131,7 +139,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VkRenderPassManager::HashType VkRenderPassManager::ComputeHash(
const MG_State::GLState::FramebufferObject& fbo, Uint32 swapchainImageIndex, Bool includePendingClear) const {
XXHASH_VERIFY(XXH64_reset(m_hashState, m_config.CacheVersion));
const Bool isDefaultFbo = (&fbo == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO.get());
const Bool isDefaultFbo = fbo.IsDefaultFramebuffer();
if (isDefaultFbo) {
XXHASH_VERIFY(XXH64_update(m_hashState, &swapchainImageIndex, sizeof(swapchainImageIndex)));
}
@@ -162,6 +170,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
contentPtr = att.GetRenderbuffer().get();
XXHASH_VERIFY(XXH64_update(m_hashState, &contentPtr, sizeof(contentPtr)));
if (att.IsTexture()) {
const Uint64 textureLifetimeId = att.GetTexture()->GetLifetimeId();
XXHASH_VERIFY(XXH64_update(m_hashState, &textureLifetimeId, sizeof(textureLifetimeId)));
const Int textureLevel = att.GetTextureLevel();
XXHASH_VERIFY(XXH64_update(m_hashState, &textureLevel, sizeof(textureLevel)));
const TextureUploadTarget textureUploadTarget = att.GetTextureUploadTarget();
@@ -196,8 +206,11 @@ namespace MobileGL::MG_Backend::DirectVulkan {
VkImageLayout currentLayout = VK_IMAGE_LAYOUT_UNDEFINED;
if (isDefaultFbo) {
if (attachment >= FramebufferAttachmentType::Color0 &&
attachment <= FramebufferAttachmentType::Color31) {
const Bool isDefaultColorAttachment =
attachment == FramebufferAttachmentType::Color0 ||
(attachment >= FramebufferAttachmentType::FrontLeft &&
attachment <= FramebufferAttachmentType::BackRight);
if (isDefaultColorAttachment) {
currentLayout = m_swapchainObject.GetImageLayout(swapchainImageIndex);
} else if (attachment == FramebufferAttachmentType::Depth ||
attachment == FramebufferAttachmentType::Stencil) {
@@ -269,13 +282,17 @@ namespace MobileGL::MG_Backend::DirectVulkan {
if (it != m_renderPasses.end())
return it->second;
Bool isDefaultFbo = (&fbo == MG_Impl::GLImpl::FramebufferImpl::pDefaultFramebufferInfo->defaultFBO.get());
Bool isDefaultFbo = fbo.IsDefaultFramebuffer();
// Color attachment
auto& drawbufs = fbo.GetDrawBuffers();
const Uint32 colorAttachmentSlotCount = static_cast<Uint32>(drawbufs.size());
Int width = 0;
Int height = 0;
const VkExtent2D swapchainExtent = m_swapchainObject.GetExtent();
// Default framebuffer attachments are frontend placeholders; Vulkan framebuffer extent must match the swapchain.
const IntVec2 defaultFramebufferExtent =
ResolveRenderPassFramebufferExtent(isDefaultFbo, {0, 0, 0}, swapchainExtent);
Int width = defaultFramebufferExtent.x();
Int height = defaultFramebufferExtent.y();
Vector<VkAttachmentDescription> attachmentDescriptions;
attachmentDescriptions.reserve(colorAttachmentSlotCount + 1);
// Keep the full GL draw buffer slot span so fragment outputs targeting GL_NONE map to VK_ATTACHMENT_UNUSED.
@@ -351,10 +368,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
.key = VkClearManager::MakePendingClearKey(att)
});
}
const IntVec2 attachmentExtent =
ResolveRenderPassFramebufferExtent(isDefaultFbo, att.GetSize(), swapchainExtent);
if (width == 0)
width = att.GetSize().x();
width = attachmentExtent.x();
if (height == 0)
height = att.GetSize().y();
height = attachmentExtent.y();
if (isDefaultFbo) {
const auto& swapchainViews = m_swapchainObject.GetImageViews();
@@ -379,7 +398,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
trackedColorLayout = textureResource->layout;
trackedAttachmentLayouts.emplace_back(TrackedAttachmentLayoutInfo {
.target = TrackedAttachmentTarget::Texture,
.texture = texture,
.texture = att.GetTexture(),
.textureMipLevel = attachmentMipLevel,
.finalLayout = desc.finalLayout,
});
@@ -505,7 +524,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
texture.GetExternalIndex());
trackedAttachmentLayouts.emplace_back(TrackedAttachmentLayoutInfo {
.target = TrackedAttachmentTarget::Texture,
.texture = &texture,
.texture = selectedDepthStencilAttachment->GetTexture(),
.textureMipLevel = attachmentMipLevel,
.finalLayout = depthAttachmentDescription.finalLayout,
});
@@ -519,9 +538,12 @@ namespace MobileGL::MG_Backend::DirectVulkan {
texture, attachmentMipLevel, baseArrayLayer, layerCount, attachmentViewType));
MOBILEGL_ASSERT(attachmentViews.back() != VK_NULL_HANDLE,
"GetOrCreateRenderPass: GetOrCreateAttachmentView failed at depth attachment");
const IntVec2 attachmentExtent =
ResolveRenderPassFramebufferExtent(isDefaultFbo, selectedDepthStencilAttachment->GetSize(),
swapchainExtent);
if (width == 0 || height == 0) {
width = selectedDepthStencilAttachment->GetSize().x();
height = selectedDepthStencilAttachment->GetSize().y();
width = attachmentExtent.x();
height = attachmentExtent.y();
}
}
attachmentDescriptions.emplace_back(depthAttachmentDescription);
@@ -617,7 +639,8 @@ namespace MobileGL::MG_Backend::DirectVulkan {
continue;
}
ClearAttachmentPayload clearPayload{};
if (!s_clearManager->GetPendingClear(pending.key, clearPayload)) {
SharedPtr<MG_State::GLState::ITextureObject> liveTexture;
if (!s_clearManager->GetPendingClear(pending.key, clearPayload, liveTexture)) {
continue;
}
if ((clearPayload.mask & GL_COLOR_BUFFER_BIT) != 0) {
@@ -625,7 +648,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
clearPayload.color.x(),
clearPayload.color.y(),
clearPayload.color.z(),
ResolveColorClearAlpha(pending.key.texture, clearPayload.color.w())
ResolveColorClearAlpha(liveTexture.get(), clearPayload.color.w())
};
}
if ((clearPayload.mask & GL_DEPTH_BUFFER_BIT) != 0) {
@@ -660,11 +683,13 @@ namespace MobileGL::MG_Backend::DirectVulkan {
switch (trackedAttachment.target) {
case TrackedAttachmentTarget::Texture:
MOBILEGL_ASSERT(s_textureManager != nullptr, "EndRenderPass: texture manager is null");
s_textureManager->UpdateTrackedImageLayoutAfterAttachmentWrite(
commandBuffer,
trackedAttachment.texture,
trackedAttachment.textureMipLevel,
trackedAttachment.finalLayout);
if (const auto texture = trackedAttachment.texture.lock()) {
s_textureManager->UpdateTrackedImageLayoutAfterAttachmentWrite(
commandBuffer,
texture.get(),
trackedAttachment.textureMipLevel,
trackedAttachment.finalLayout);
}
break;
case TrackedAttachmentTarget::SwapchainColor:
MOBILEGL_ASSERT(s_swapchainObject != nullptr, "EndRenderPass: swapchain object is null");