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[Feat] (MG_Util/ShaderCompiler): separates GetSpirvBinaryFromProgram() from LinkProgram()
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@@ -8,7 +8,8 @@ namespace MobileGL {
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class ShaderCompiler {
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public:
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static Result<SharedPtr<glslang::TShader>> CompileShader(const ShaderAttrib& attrib);
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static Result<Vector<Vector<unsigned>>> LinkProgram(const ProgramAttrib& attrib);
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static Result<SharedPtr<glslang::TProgram>> LinkProgram(const ProgramAttrib& attrib);
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static Result<Vector<Vector<unsigned>>> GetSpirvBinaryFromProgram(const ProgramBinaryAttrib& attrib);
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static Result<String> DecompileShader(SpvcSession& session);
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};
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} // namespace ShaderTranspiler
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