From a5ab9fe503e08c6b1ec1a5e6c3fb6ecb828c389b Mon Sep 17 00:00:00 2001 From: Swung0x48 Date: Mon, 25 Aug 2025 09:28:09 +0800 Subject: [PATCH] [Chore] (MG_State/Program): get rid of junk printing when linking --- MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp b/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp index 951faaad..656e9454 100644 --- a/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp +++ b/MobileGL/MG_State/GLState/ProgramState/ProgramObject.cpp @@ -167,8 +167,8 @@ namespace MobileGL { SpvcSession session(m_generatedSpirv[0]); auto srcResult = ShaderCompiler::DecompileShader(session); assert(srcResult); - auto src = srcResult.value(); - printf("decompiled src: \n%s\n", src.c_str()); + // auto src = srcResult.value(); + // printf("decompiled src: \n%s\n", src.c_str()); auto& meta = session.GetMetadata(); auto size = meta.uboSize;