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[MG_Backend, MG_Impl] (Disaggregated): P5f fm - map texture view attachments through wire identities
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@@ -9784,10 +9784,6 @@ void main() {
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srcBinding.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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dstBinding.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1, ©Region);
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#if MOBILEGL_BUILD_DISAGGREGATED
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if (wire) m_textureManager->MarkWireTextureGpuWritten(dstEndpoint.TextureHandle,
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dstMipLevel, dstSlices.BaseArrayLayer(), dstSlices.slicesAreDepth ? 1u : copySliceCount);
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#endif
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VkPipelineStageFlags srcRestoreStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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VkAccessFlags srcRestoreAccessMask = 0;
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