[MG_Backend, MG_Impl] (Disaggregated): P5f fm - map texture view attachments through wire identities

This commit is contained in:
2026-09-19 22:23:05 -04:00
parent 4b3afe7840
commit a6283f40f2
4 changed files with 39 additions and 23 deletions
@@ -9784,10 +9784,6 @@ void main() {
srcBinding.image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
dstBinding.image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1, &copyRegion);
#if MOBILEGL_BUILD_DISAGGREGATED
if (wire) m_textureManager->MarkWireTextureGpuWritten(dstEndpoint.TextureHandle,
dstMipLevel, dstSlices.BaseArrayLayer(), dstSlices.slicesAreDepth ? 1u : copySliceCount);
#endif
VkPipelineStageFlags srcRestoreStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
VkAccessFlags srcRestoreAccessMask = 0;