[Chore] (...): Format code.

This commit is contained in:
BZLZHH
2025-11-28 15:17:50 +08:00
parent c67e6e26fa
commit a6b34ee5bf
27 changed files with 344 additions and 345 deletions
@@ -284,7 +284,7 @@ namespace MobileGL {
return TextureUploadTarget::Texture2D;
case GL_TEXTURE_3D:
return TextureUploadTarget::Texture3D;
case GL_PROXY_TEXTURE_2D:
case GL_PROXY_TEXTURE_2D:
return TextureUploadTarget::ProxyTexture2D;
case GL_TEXTURE_1D_ARRAY:
return TextureUploadTarget::Texture1DArray;
@@ -421,16 +421,16 @@ namespace MobileGL {
TextureSwizzleParam ConvertGLEnumPnameToTextureSwizzleParam(GLenum v) {
switch (v) {
case GL_TEXTURE_SWIZZLE_R:
return TextureSwizzleParam::Red;
case GL_TEXTURE_SWIZZLE_G:
return TextureSwizzleParam::Green;
case GL_TEXTURE_SWIZZLE_B:
return TextureSwizzleParam::Blue;
case GL_TEXTURE_SWIZZLE_A:
return TextureSwizzleParam::Alpha;
default:
return TextureSwizzleParam::Unknown;
case GL_TEXTURE_SWIZZLE_R:
return TextureSwizzleParam::Red;
case GL_TEXTURE_SWIZZLE_G:
return TextureSwizzleParam::Green;
case GL_TEXTURE_SWIZZLE_B:
return TextureSwizzleParam::Blue;
case GL_TEXTURE_SWIZZLE_A:
return TextureSwizzleParam::Alpha;
default:
return TextureSwizzleParam::Unknown;
}
}
} // namespace MG_Util
@@ -311,51 +311,51 @@ namespace MobileGL {
}
}
// GLenum ConvertSamplerFilterModeToGLEnum(SamplerFilterMode v) {
// switch (v) {
// case SamplerFilterMode::Nearest:
// return GL_NEAREST;
// case SamplerFilterMode::Linear:
// return GL_LINEAR;
// default:
// return GL_UNKNOWN_MGL;
// }
// }
// GLenum ConvertSamplerFilterModeToGLEnum(SamplerFilterMode v) {
// switch (v) {
// case SamplerFilterMode::Nearest:
// return GL_NEAREST;
// case SamplerFilterMode::Linear:
// return GL_LINEAR;
// default:
// return GL_UNKNOWN_MGL;
// }
// }
GLenum ConvertSamplerFilterModeToGLEnum(SamplerFilterMode filter, SamplerMipmapMode mipmap) {
switch (mipmap) {
case SamplerMipmapMode::None: {
switch (filter) {
case SamplerFilterMode::Nearest:
return GL_NEAREST;
case SamplerFilterMode::Linear:
return GL_LINEAR;
default:
return GL_UNKNOWN_MGL;
}
}
case SamplerMipmapMode::Nearest: {
switch (filter) {
case SamplerFilterMode::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case SamplerFilterMode::Linear:
return GL_LINEAR_MIPMAP_NEAREST;
default:
return GL_UNKNOWN_MGL;
}
}
case SamplerMipmapMode::Linear: {
switch (filter) {
case SamplerFilterMode::Nearest:
return GL_NEAREST_MIPMAP_LINEAR;
case SamplerFilterMode::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
default:
return GL_UNKNOWN_MGL;
}
}
case SamplerMipmapMode::None: {
switch (filter) {
case SamplerFilterMode::Nearest:
return GL_NEAREST;
case SamplerFilterMode::Linear:
return GL_LINEAR;
default:
return GL_UNKNOWN_MGL;
}
}
case SamplerMipmapMode::Nearest: {
switch (filter) {
case SamplerFilterMode::Nearest:
return GL_NEAREST_MIPMAP_NEAREST;
case SamplerFilterMode::Linear:
return GL_LINEAR_MIPMAP_NEAREST;
default:
return GL_UNKNOWN_MGL;
}
}
case SamplerMipmapMode::Linear: {
switch (filter) {
case SamplerFilterMode::Nearest:
return GL_NEAREST_MIPMAP_LINEAR;
case SamplerFilterMode::Linear:
return GL_LINEAR_MIPMAP_LINEAR;
default:
return GL_UNKNOWN_MGL;
}
}
default:
return GL_UNKNOWN_MGL;
}
}
@@ -9,8 +9,8 @@ namespace MobileGL {
GLenum ConvertTextureInternalFormatToGLEnum(TextureInternalFormat internalformat);
GLenum ConvertTexturePixelDataTypeToGLEnum(TexturePixelDataType type);
GLenum ConvertTextureUploadTargetToGLEnum(TextureUploadTarget target);
// GLenum ConvertSamplerFilterModeToGLEnum(SamplerFilterMode value);
// GLenum ConvertSamplerMipmapModeToGLEnum(SamplerMipmapMode value);
// GLenum ConvertSamplerFilterModeToGLEnum(SamplerFilterMode value);
// GLenum ConvertSamplerMipmapModeToGLEnum(SamplerMipmapMode value);
GLenum ConvertSamplerFilterModeToGLEnum(SamplerFilterMode filter, SamplerMipmapMode mipmap);
GLenum ConvertSamplerWrapModeToGLEnum(SamplerWrapMode value);
GLenum ConvertSamplerCompareModeToGLEnum(SamplerCompareMode value);