[Improvement] (MG_Backend/DirectVulkan): split TextureSamplerManager into TextureManager and SamplerManager

This commit is contained in:
2026-02-24 15:19:34 +08:00
parent e16c0645c0
commit a757669df5
9 changed files with 295 additions and 220 deletions
+2 -1
View File
@@ -227,7 +227,8 @@ set(SOURCE_FILES
MobileGL/MG_Backend/DirectVulkan/Renderer/VkBufferObject.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderPassManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureSamplerManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkTextureManager.cpp
MobileGL/MG_Backend/DirectVulkan/Renderer/VkSamplerManager.cpp
MobileGL/MG_State/GLState/Core.cpp
MobileGL/MG_State/GLState/ErrorState/Error.cpp