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[Feat] (MG_Backend/DirectGLES|MG_Impl): Initial implementions of GetTexImage and ReadPixels.
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@@ -151,7 +151,7 @@ DECLARE_GL_FUNCTION_HEAD(void, LineWidth, GLfloat width) DECLARE_GL_FUNCTION_END
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DECLARE_GL_FUNCTION_HEAD(void, LinkProgram, GLuint program) DECLARE_GL_FUNCTION_END_NO_RETURN(void, LinkProgram, program)
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DECLARE_GL_FUNCTION_HEAD(void, PixelStorei, GLenum pname, GLint param) DECLARE_GL_FUNCTION_END_NO_RETURN(void, PixelStorei, pname, param)
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DECLARE_GL_FUNCTION_HEAD(void, PolygonOffset, GLfloat factor, GLfloat units) DECLARE_GL_FUNCTION_END_NO_RETURN(void, PolygonOffset, factor, units)
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DECLARE_GL_FUNCTION_STUB_HEAD(void, ReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) DECLARE_GL_FUNCTION_STUB_END_NO_RETURN(void, ReadPixels, x, y, width, height, format, type, pixels)
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DECLARE_GL_FUNCTION_HEAD(void, ReadPixels, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) DECLARE_GL_FUNCTION_END_NO_RETURN(void, ReadPixels, x, y, width, height, format, type, pixels)
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DECLARE_GL_FUNCTION_STUB_HEAD(void, ReleaseShaderCompiler) DECLARE_GL_FUNCTION_STUB_END_NO_RETURN(void, ReleaseShaderCompiler)
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DECLARE_GL_FUNCTION_HEAD(void, RenderbufferStorage, GLenum target, GLenum internalformat, GLsizei width, GLsizei height) DECLARE_GL_FUNCTION_END_NO_RETURN(void, RenderbufferStorage, target, internalformat, width, height)
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DECLARE_GL_FUNCTION_HEAD(void, SampleCoverage, GLfloat value, GLboolean invert) DECLARE_GL_FUNCTION_END_NO_RETURN(void, SampleCoverage, value, invert)
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