[Fix] (trace-replay): run Vulkan retrace headlessly

This commit is contained in:
2026-06-15 20:37:40 +08:00
parent e453a75ea9
commit a88ca75c14
11 changed files with 139 additions and 147 deletions
@@ -29,7 +29,7 @@ namespace MobileGL::MG_Backend::DirectVulkan {
static VkPresentModeKHR ChooseSwapchainPresentMode(const Vector<VkPresentModeKHR>& availablePresentModes);
void Create(VkDevice device, VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, Uint32 graphicsQueueFamily,
Uint32 presentQueueFamily, Uint32 minImageCountHint);
Uint32 presentQueueFamily, Uint32 minImageCountHint, VkExtent2D desiredExtent);
void Shutdown(VkDevice device);
VkSwapchainKHR GetHandle() const { return m_swapchain; }