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https://github.com/MobileGL-Dev/MobileGL
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[Docs] (.claude/skills, .github/workflows, CMakeLists.txt, docs/archive, docs/Disaggregated, docs/MobileVA, docs/Performance, MG_Backend, MG_Backend/DirectGLES, MG_Backend/DirectVulkan, MG_Backend/Record, MG_Gbm, MG_Impl, MG_Impl/EGLImpl, MG_Impl/GLImpl, MG_Impl/GLXImpl, MG_Impl/Pipe, MG_IntegrationTest, MG_IntegrationTest/Harness, MG_IntegrationTest/Scenarios, MG_Pipe, MG_Pipe/generated, MG_Remote, MG_Remote/Client, MG_Remote/Server, MG_Remote/Transport, MG_Remote/Wire, MG_State/GLState, MG_Test/Pipe, MG_Test/Util, MG_Test/Wire, MobileGL, scripts, scripts/data, tools/device_bench, userguide): archive the planning notes and agent contracts under docs/archive
- DEBTS.md and OPEN-QUESTIONS.md stay maintained, now in docs/Disaggregated.
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@@ -227,7 +227,7 @@ Android device. With MobileGL:
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The app, its container scripts and the compositor patch belong to the anland project, not to this
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repository. Build the server library with the Android NDK and the client with an aarch64 glibc cross
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toolchain ([building.md](building.md)). The developer runbook for this exact setup is
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`docs/Disaggregated/notes/anland/runbook-plasma.md`.
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`docs/archive/notes/anland/runbook-plasma.md`.
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## Monolith on a Linux desktop
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