[Fix] (MG_Impl/GLImpl, MG_State/GLState, MG_Test/Texture, scripts/data): keep GENERATE_MIPMAP on the texture, not keyed by GL name

- A process-wide map keyed by GL name gave a deleted texture's flag to the
  next texture created under the recycled name.
- The flag is now texture object state, so it dies with its texture.
This commit is contained in:
2026-10-16 16:52:59 -04:00
parent 095cf2643b
commit ad7340921e
4 changed files with 36 additions and 9 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
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