[Chore] (MG_State/ProgramObject): rename attrib to vertex in for clarity

This commit is contained in:
2025-11-13 10:50:37 +08:00
parent d3ea83992c
commit b04481e6da
5 changed files with 14 additions and 14 deletions
@@ -9,8 +9,8 @@ namespace MobileGL {
const glslang::TType& type = ent.symbol->getType();
const glslang::TString& name = ent.symbol->getAccessName();
if (currentStage == EShLangVertex && type.getQualifier().isPipeInput()) {
auto it = m_explicitAttribLocations.find(name.c_str());
if (it != m_explicitAttribLocations.end()) {
auto it = m_explicitVertexIns.find(name.c_str());
if (it != m_explicitVertexIns.end()) {
auto& writableType = ent.symbol->getWritableType();
writableType.getQualifier().layoutLocation = it->second;
}
@@ -17,14 +17,14 @@ namespace MobileGL {
class TMglGlslIoResolver: public glslang::TDefaultGlslIoResolver {
public:
using ExplicitVarSlotMap = UnorderedMap<String, Uint>;
TMglGlslIoResolver(const glslang::TIntermediate& intermediate, const ExplicitVarSlotMap& attribLocations):
TDefaultGlslIoResolver(intermediate), m_explicitAttribLocations(attribLocations) {}
TMglGlslIoResolver(const glslang::TProgram& program, const EShLanguage stage, const ExplicitVarSlotMap& attribLocations):
TDefaultGlslIoResolver(*program.getIntermediate(stage)),
m_explicitAttribLocations(attribLocations) {}
TMglGlslIoResolver(const glslang::TIntermediate& intermediate, const ExplicitVarSlotMap& vertexIns, const ExplicitVarSlotMap& fragOuts):
TDefaultGlslIoResolver(intermediate), m_explicitVertexIns(vertexIns), m_explicitFragOuts(fragOuts) {}
TMglGlslIoResolver(const glslang::TProgram& program, const EShLanguage stage, const ExplicitVarSlotMap& vertexIns, const ExplicitVarSlotMap& fragOuts):
TMglGlslIoResolver(*program.getIntermediate(stage), vertexIns, fragOuts) {}
void reserverStorageSlot(glslang::TVarEntryInfo& ent, TInfoSink& infoSink) override;
protected:
const ExplicitVarSlotMap& m_explicitAttribLocations;
const ExplicitVarSlotMap& m_explicitVertexIns;
const ExplicitVarSlotMap& m_explicitFragOuts;
};
}