mirror of
https://github.com/MobileGL-Dev/MobileGL
synced 2026-09-11 13:48:30 +09:00
use unordered_dense to mitigate __next_prime overflow error
This commit is contained in:
@@ -108,6 +108,7 @@
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <glm/glm.hpp>
|
||||
#include "GLES3/gl32.h"
|
||||
#include <ankerl/unordered_dense.h>
|
||||
|
||||
#include "MG_Include/UncertainBool.hpp"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user