[Fix] (MG_Backend/DirectVulkan): make glmark2 work on Magma

This commit is contained in:
2026-06-07 16:24:30 +08:00
parent ad1ca4ea92
commit b0de886f8e
15 changed files with 157 additions and 34 deletions
@@ -174,6 +174,9 @@ namespace MobileGL::MG_Backend::DirectVulkan {
void QueueClearBufferPayload(GLenum buffer, GLint drawbuffer, const ClearAttachmentPayload& clearPayload);
NativeWindowType m_window = 0;
void* m_platformDisplay = nullptr;
void* m_platformLibrary = nullptr;
void* m_platformCloseDisplay = nullptr;
VulkanRendererConfig m_config;
// Vulkan objects