[Fix, Test] (MG_Backend/DirectVulkan): read the default framebuffer's depth and stencil back instead of leaving the caller's buffer untouched

This commit is contained in:
2026-08-11 10:11:22 -04:00
parent 18c17ae5ca
commit b1fdffd767
4 changed files with 433 additions and 17 deletions
@@ -58,6 +58,7 @@ add_executable(MobileGLIntegrationTest
Scenarios/PixelStoreSweepScenario.cpp
Scenarios/FragCoordOriginScenario.cpp
Scenarios/ClearThenReadPixelsScenario.cpp
Scenarios/DepthStencilReadbackScenario.cpp
)
target_include_directories(MobileGLIntegrationTest PRIVATE