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[Fix, Test] (MG_Backend/DirectVulkan): read the default framebuffer's depth and stencil back instead of leaving the caller's buffer untouched
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@@ -58,6 +58,7 @@ add_executable(MobileGLIntegrationTest
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Scenarios/PixelStoreSweepScenario.cpp
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Scenarios/FragCoordOriginScenario.cpp
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Scenarios/ClearThenReadPixelsScenario.cpp
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Scenarios/DepthStencilReadbackScenario.cpp
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)
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target_include_directories(MobileGLIntegrationTest PRIVATE
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