[Feat, Perf, Test] (MG_Util, MG_Backend, MG_Test): test-lane SPIR-V validation latch; entry-local Private rewrite, in-chain rect lowering and uniform-Location strip

This commit is contained in:
2026-08-10 13:00:20 -04:00
parent 94233ef928
commit b219992ee3
13 changed files with 1021 additions and 43 deletions
+5
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@@ -66,6 +66,11 @@ namespace MobileGL::MG_Config {
// - DISPLAY: X11 session variable, not MobileGL configuration.
// - MOBILEGL_LOG_FILE_PATH: log-file init runs before MG_ConfigLoader::Init
// (see MG_Util/Debug/Log.cpp).
// - MOBILEGL_VALIDATE_SPIRV: test suites like SpirvPassTest exercise
// ShaderCompiler without ever running MobileGL::Initialize(), and every
// Initialize() re-runs MG_ConfigLoader::Init, which would clobber a
// programmatic override stored here (see ShaderCompiler.cpp,
// SpirvValidationEnabled).
struct FeaturesTable {
// MOBILEGL_DISABLE_TIMERQUERY: do not advertise or use GPU timer queries.
Bool DisableTimerQuery = false;