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[Feat, Perf, Test] (MG_Util, MG_Backend, MG_Test): test-lane SPIR-V validation latch; entry-local Private rewrite, in-chain rect lowering and uniform-Location strip
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@@ -66,6 +66,11 @@ namespace MobileGL::MG_Config {
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// - DISPLAY: X11 session variable, not MobileGL configuration.
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// - MOBILEGL_LOG_FILE_PATH: log-file init runs before MG_ConfigLoader::Init
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// (see MG_Util/Debug/Log.cpp).
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// - MOBILEGL_VALIDATE_SPIRV: test suites like SpirvPassTest exercise
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// ShaderCompiler without ever running MobileGL::Initialize(), and every
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// Initialize() re-runs MG_ConfigLoader::Init, which would clobber a
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// programmatic override stored here (see ShaderCompiler.cpp,
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// SpirvValidationEnabled).
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struct FeaturesTable {
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// MOBILEGL_DISABLE_TIMERQUERY: do not advertise or use GPU timer queries.
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Bool DisableTimerQuery = false;
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