[Chore] (MG_Util/Texture): move NormalizePixelFormat to MG_Util

This commit is contained in:
2026-01-05 12:43:47 +08:00
parent 5e9844a4e5
commit b3fe9c1544
5 changed files with 372 additions and 346 deletions
-1
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@@ -59,7 +59,6 @@ namespace MobileGL::MG_Backend::DirectGLES {
GLint m_previousBinding = 0;
};
void NormalizePixelFormat(GLenum internalFormat, GLenum* outInternalFormat, GLenum* outType, GLenum* outFormat);
void GenerateTextureFormatInfo(TextureInternalFormat internalFormat, GLenum* outInternalFormat, GLenum* outType,
GLenum* outFormat);
} // namespace TextureImpl