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[Chore] (MG_Util/Texture): move NormalizePixelFormat to MG_Util
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// MobileGL - MobileGL/MG_Util/Texture/TextureFormatProcessor.h
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// Copyright (c) 2025-2026 MobileGL-Dev
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// Licensed under the GNU Lesser General Public License v2.1:
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// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
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// SPDX-License-Identifier: LGPL-2.1-only
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// End of Source File Header
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#pragma once
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#include <Includes.h>
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namespace MobileGL::MG_Util::TextureFormatProcessor {
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void NormalizePixelFormat(GLenum internalFormat, GLenum* outInternalFormat, GLenum* outType, GLenum* outFormat);
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} // namespace MobileGL::MG_Util::TextureFormatProcessor
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