[Chore] (MG_Util/Texture): move NormalizePixelFormat to MG_Util

This commit is contained in:
2026-01-05 12:43:47 +08:00
parent 5e9844a4e5
commit b3fe9c1544
5 changed files with 372 additions and 346 deletions
@@ -0,0 +1,13 @@
// MobileGL - MobileGL/MG_Util/Texture/TextureFormatProcessor.h
// Copyright (c) 2025-2026 MobileGL-Dev
// Licensed under the GNU Lesser General Public License v2.1:
// http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
// SPDX-License-Identifier: LGPL-2.1-only
// End of Source File Header
#pragma once
#include <Includes.h>
namespace MobileGL::MG_Util::TextureFormatProcessor {
void NormalizePixelFormat(GLenum internalFormat, GLenum* outInternalFormat, GLenum* outType, GLenum* outFormat);
} // namespace MobileGL::MG_Util::TextureFormatProcessor