diff --git a/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.cpp b/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.cpp index 78a57e8a..bee4bcdc 100644 --- a/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.cpp +++ b/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.cpp @@ -173,29 +173,6 @@ namespace MobileGL::MG_Backend::DirectVulkan { return false; } - Bool VkRenderTargetManager::GetOffscreenColorImage(Uint glFboExternalIndex, VkImage& outImage, - VkExtent2D& outExtent) const { - auto it = m_offscreenColorTargets.find(glFboExternalIndex); - if (it == m_offscreenColorTargets.end() || it->second.image == VK_NULL_HANDLE) { - return false; - } - outImage = it->second.image; - outExtent = it->second.extent; - return true; - } - - Bool VkRenderTargetManager::GetOffscreenDepthStencilImage(Uint glFboExternalIndex, VkImage& outImage, - VkExtent2D& outExtent, VkFormat& outFormat) const { - auto it = m_offscreenColorTargets.find(glFboExternalIndex); - if (it == m_offscreenColorTargets.end() || it->second.depthStencilImage == VK_NULL_HANDLE) { - return false; - } - outImage = it->second.depthStencilImage; - outExtent = it->second.extent; - outFormat = it->second.depthStencilFormat; - return true; - } - Bool VkRenderTargetManager::GetOffscreenColorViewByTexture(Uint textureExternalIndex, VkImageView& outImageView) const { for (const auto& [_, target] : m_offscreenColorTargets) { diff --git a/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.h b/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.h index f7c73ef0..42f17bab 100644 --- a/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.h +++ b/MobileGL/MG_Backend/DirectVulkan/Renderer/VkRenderTargetManager.h @@ -45,9 +45,6 @@ namespace MobileGL::MG_Backend::DirectVulkan { Bool EnsureOffscreenColorTarget(Uint glFboExternalIndex, const MG_State::GLState::FramebufferObject& glFbo); Bool Transition(VkCommandBuffer commandBuffer, TransitionResource resource, TransitionUsage usage, Uint externalIndex); - Bool GetOffscreenColorImage(Uint glFboExternalIndex, VkImage& outImage, VkExtent2D& outExtent) const; - Bool GetOffscreenDepthStencilImage(Uint glFboExternalIndex, VkImage& outImage, VkExtent2D& outExtent, - VkFormat& outFormat) const; Bool GetOffscreenColorViewByTexture(Uint textureExternalIndex, VkImageView& outImageView) const; Bool GetOffscreenRenderSurface(Uint glFboExternalIndex, VkImageView& outColorView, VkFormat& outColorFormat, VkImageView& outDepthStencilView, VkFormat& outDepthStencilFormat,