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[Feat, Fix, Test] (MG_Util, MG_Backend/DirectGLES, MG_IntegrationTest): bake the bound image format into the ESSL a format-less image declaration needs
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@@ -16,9 +16,11 @@
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#include <MG_Backend/DirectGLES/Utils.h>
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using namespace MobileGL;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::BakeImageFormatQualifiers;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::ForceFlatIntegerVaryings;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::IMAGE_WRITE_ALIAS_PREFIX;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::RemoveLayoutBinding;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::RequestExtendedImageFormats;
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using MobileGL::MG_Backend::DirectGLES::PrgramImpl::SplitReadWriteImageUniforms;
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namespace {
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@@ -435,3 +437,116 @@ void main() { tes_gs_coord = tcs_tes_coord[0]; }
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EXPECT_TRUE(Contains(out, "layout(location = 1) out vec2 tes_gs_coord;")) << out;
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EXPECT_EQ(CountOf(out, "flat"), 0u) << out;
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}
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// --- image format qualifier completion ---------------------------------------------------------
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//
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// GLSL ES requires a format layout qualifier on every image; desktop GLSL lets a writeonly
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// declaration omit one. The format is normally written into the SPIR-V before SPIRV-Cross runs
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// (BakeImageFormatsPass), but SPIRV-Cross THROWS rather than printing the formats it calls
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// desktop-only for ESSL - r8ui among them - so those are completed here, on the emitted text.
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// The KHR-GL4x.packed_depth_stencil.stencil_texturing stencil half: `writeonly uniform uimage2D`
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// with GL_R8UI bound to its unit.
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TEST(BakeImageFormatQualifiersTest, AFormatlessDeclarationGetsTheBoundFormat) {
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const String source = R"(#version 320 es
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layout(binding = 1) uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(15u)); }
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)";
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const String out = BakeImageFormatQualifiers(source, {{"uni_image", "r8ui"}});
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EXPECT_TRUE(Contains(out, "layout(r8ui, binding = 1) uniform writeonly highp uimage2D uni_image;")) << out;
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}
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// A declaration with NO layout at all still has to end up with one, or the driver rejects it for
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// exactly the reason this pass exists.
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TEST(BakeImageFormatQualifiersTest, ADeclarationWithNoLayoutGetsOne) {
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const String source = R"(#version 320 es
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uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
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)";
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const String out = BakeImageFormatQualifiers(source, {{"uni_image", "r16i"}});
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EXPECT_TRUE(Contains(out, "layout(r16i) uniform writeonly highp uimage2D uni_image;")) << out;
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}
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// A DECLARED format is authoritative and must survive, whatever the map says - the frontend never
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// puts a declared image in the map, and the pass must not depend on that being true.
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TEST(BakeImageFormatQualifiersTest, ADeclaredFormatIsNeverOverwritten) {
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const String source = R"(#version 320 es
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layout(binding = 1, rgba8ui) uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
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)";
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const String out = BakeImageFormatQualifiers(source, {{"uni_image", "r8ui"}});
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EXPECT_EQ(out, source) << out;
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}
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// Only the named uniform. A second image in the same shader - format-less because the pass
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// declined it, or because its unit holds nothing - must be left exactly as it is.
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TEST(BakeImageFormatQualifiersTest, OnlyTheNamedUniformIsTouched) {
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const String source = R"(#version 320 es
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layout(binding = 0) uniform writeonly highp uimage2D named;
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layout(binding = 1) uniform writeonly highp uimage2D other;
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void main() { imageStore(named, ivec2(0), uvec4(1u)); imageStore(other, ivec2(0), uvec4(2u)); }
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)";
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const String out = BakeImageFormatQualifiers(source, {{"named", "r8ui"}});
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EXPECT_TRUE(Contains(out, "layout(r8ui, binding = 0) uniform writeonly highp uimage2D named;")) << out;
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EXPECT_TRUE(Contains(out, "layout(binding = 1) uniform writeonly highp uimage2D other;")) << out;
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}
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// The format the pass writes has to survive the two passes that run after it, or nothing was
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// gained: the read+write split copies declarations, and the binding strip edits layout qualifiers.
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TEST(BakeImageFormatQualifiersTest, TheWrittenFormatSurvivesTheLaterImagePasses) {
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const String source = R"(#version 320 es
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layout(binding = 3) uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
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)";
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String out = BakeImageFormatQualifiers(source, {{"uni_image", "r8ui"}});
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out = SplitReadWriteImageUniforms(out);
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out = RemoveLayoutBinding(out);
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EXPECT_TRUE(Contains(out, "r8ui")) << out;
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EXPECT_TRUE(Contains(out, "binding = 3")) << out;
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}
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TEST(BakeImageFormatQualifiersTest, AnEmptyMapOrAnImagelessShaderIsANoOp) {
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const String withImage = R"(#version 320 es
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layout(binding = 1) uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
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)";
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EXPECT_EQ(BakeImageFormatQualifiers(withImage, {}), withImage);
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const String withoutImage = R"(#version 320 es
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layout(location = 0) out highp vec4 mg_FragColor;
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void main() { mg_FragColor = vec4(1.0); }
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)";
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EXPECT_EQ(BakeImageFormatQualifiers(withoutImage, {{"uni_image", "r8ui"}}), withoutImage);
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}
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// --- GL_NV_image_formats directive --------------------------------------------------------------
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TEST(RequestExtendedImageFormatsTest, TheDirectiveGoesRightAfterTheVersionLine) {
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const String source = R"(#version 320 es
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layout(r8ui, binding = 1) uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
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)";
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const String out = RequestExtendedImageFormats(source, true);
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EXPECT_TRUE(Contains(out, "#version 320 es\n#extension GL_NV_image_formats : require\n")) << out;
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}
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// Never speculatively: `#extension` naming an extension the driver does not advertise is itself a
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// compile error, so the caller's "not needed" answer has to be honoured exactly.
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TEST(RequestExtendedImageFormatsTest, NotNeededMeansNotEmitted) {
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const String source = R"(#version 320 es
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layout(rgba8ui, binding = 1) uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
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)";
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EXPECT_EQ(RequestExtendedImageFormats(source, false), source);
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}
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TEST(RequestExtendedImageFormatsTest, AnAlreadyPresentDirectiveIsNotDuplicated) {
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const String source = R"(#version 320 es
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#extension GL_NV_image_formats : require
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layout(r8ui, binding = 1) uniform writeonly highp uimage2D uni_image;
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void main() { imageStore(uni_image, ivec2(0), uvec4(1u)); }
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)";
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const String out = RequestExtendedImageFormats(source, true);
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EXPECT_EQ(out, source);
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EXPECT_EQ(CountOf(out, "GL_NV_image_formats"), 1u) << out;
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}
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